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- #ifndef __app_game_h__
- #define __app_game_h__
- #include <stdbool.h>
- #include <stdint.h>
- #include <string.h>
- #include "sdk_common.h"
- #include "SEGGER_RTT.h"
- #include "usr_config.h"
- void app_game_Init(void);
- void app_game_SetClientGameMode(void);
- #if GAMEDATA_TO_RAWDATA
- extern uint8_t gamedata_to_rawdata;
- #endif
- #endif
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