123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412 |
- #include "detect_step_by_acc_gyr.h"
- static int ACC_WINDOW_SIZE = 15;
- static float acc_y_buff[15];
- static float acc_z_buff[15];
- static float acc_x_buff[15];
- static float gyr_y_buff[15];
- static int acc_y_status = 1;
- static int acc_z_status = 1;
- static int acc_x_status = 1;
- static int last_zupt;
- static int last_acc_x_status;
- static int last_acc_y_status;
- static int acc_diff_wait_count = 0;
- static int zupt_wait_cout = 0;
- static int special_acc_wait_time = 0;
- int detect_turning_point(float *data_buff, int length, int last_status)
- {
- //1、寻找窗口的最大值的下标
- int max_index = 0;
- float max_val = data_buff[0];
-
- for(int i = 0; i < length; i++)
- {
- if(max_val < data_buff[i])
- {
- max_index = i;
-
- max_val = data_buff[i];
- }
-
- }
- //2、以最大值下标把窗口两部分,右边部分判断出骤减及减缓趋势的时候,则判断为触地
- int right_length = length - max_index - 1;
-
- if(right_length > 3)
- {
- //当窗口长度大于5的时候,则进行趋势判断, 再对半分窗口
- int right_index = max_index;
-
- //寻找最小值,确定中间点
- int mid_index = max_index;
- float min_val = data_buff[right_index];
-
- for(int i = max_index; i < length; i++)
- {
- if(min_val > data_buff[i])
- {
- min_val = data_buff[i];
- mid_index = i;
- }
- }
-
- float right_diff_sum = data_buff[right_index] - data_buff[mid_index];
-
- float max_right_diff = 0.0f;
-
- for(int i = right_index + 1; i <= mid_index ; i++)
- {
- if(data_buff[i-1] - data_buff[i] > max_right_diff)
- {
- max_right_diff = data_buff[i-1] - data_buff[i];
- }
- }
-
-
- float left_diff_sum = 0.0f;
-
- for(int i = mid_index + 1; i < length; i++)
- {
- left_diff_sum += fabsf(data_buff[i] - data_buff[i-1]);
- }
-
- //if(right_diff_sum > 3 * left_diff_sum && max_val > data_buff[length - 1] + 0.5f)
- // DEBUG_LOG( "right_diff_sum : %d, left_diff_sum : %d!\n", (int)(right_diff_sum * 1000), (int)(left_diff_sum * 1000));
-
- //衰减过于激烈,肯定为触发条件
- if(right_index + 2 < length && data_buff[right_index] - data_buff[right_index + 2] > 1.5f && data_buff[length-1] - min_val < 0.2f)
- {
- return 1;
- }
-
- if(right_diff_sum > 5 * left_diff_sum && max_val > data_buff[length - 1] + 0.8f && mid_index < length - 2 &&
- max_right_diff > 0.3f)
- {
- return 1;
- }
-
- }
-
- if(last_status == 1 && max_val > data_buff[length - 1] + 0.5f)
- {
- return 1;
- }
-
- float max_val_right = data_buff[length - 1];
-
- float min_val_right = data_buff[length - 1];
-
- for(int i = length - 6; i < length - 1; i++)
- {
- if(max_val_right < data_buff[i])
- {
- max_val_right = data_buff[i];
- }
-
- if(min_val_right > data_buff[i])
- {
- min_val_right = data_buff[i];
- }
- }
-
- if(last_status == 1 && max_val_right - min_val_right < 0.15f)
- {
- return 1;
- }
-
-
- for(int i = 0; i < length - 6; i++)
- {
- if(max_val_right < data_buff[i])
- {
- max_val_right = data_buff[i];
- }
-
- if(min_val_right > data_buff[i])
- {
- min_val_right = data_buff[i];
- }
- }
-
- if( max_val_right - min_val_right < 0.1f)
- {
- return 2;
- }
- return 0;
- }
- float var_acc_2(float *acc, int length)
- {
- if(length < 10)
- {
- return 0.0f;
- }
-
- float mean_x = 0.0f;
-
- float sum_x = 0.0f;
-
- for(int i = length - 10; i < length; i++)
- {
- sum_x += acc[i];
- }
-
- mean_x = sum_x * 0.1f;
-
- sum_x = 0.0f;
-
- for(int i = length - 10; i < length; i++)
- {
- sum_x += ((acc[i]- mean_x) * (acc[i]- mean_x));
- }
-
-
- return sum_x * 0.1f;
- }
- int detect_turn_point_by_gyr()
- {
- int min_index = 0;
- int max_index = 0;
-
- float max_val = gyr_y_buff[0];
- float min_val = gyr_y_buff[0];
-
- for(int i = 0; i < ACC_WINDOW_SIZE; i++)
- {
- if(min_val > gyr_y_buff[i])
- {
- min_val = gyr_y_buff[i];
- min_index = i;
- }
-
- if(max_val < gyr_y_buff[i])
- {
- max_val = gyr_y_buff[i];
- max_index = i;
- }
- }
-
- if(max_index < min_index && max_val > min_val + 2.0f && gyr_y_buff[10] - min_val < 0.5f &&
- gyr_y_buff[14] - min_val < 0.5f && max_val > 2.0f && min_val > -0.5f)
- {
- return 1;
- }
-
- return 0;
- }
- int special_detect_acc_down()
- {
- int min_index = ACC_WINDOW_SIZE-10;
- int max_index = ACC_WINDOW_SIZE-10;
-
- float max_val = acc_z_buff[min_index];
- float min_val = acc_z_buff[min_index];
-
- for(int i = ACC_WINDOW_SIZE-10; i < ACC_WINDOW_SIZE; i++)
- {
- if(min_val > acc_z_buff[i])
- {
- min_val = acc_z_buff[i];
- min_index = i;
- }
-
- if(max_val < acc_z_buff[i])
- {
- max_val = acc_z_buff[i];
- max_index = i;
- }
- }
-
- if(max_index > min_index && max_val > min_val + 1.0f && min_val < 0.5f &&max_val > 1.2f)
- {
- special_acc_wait_time = 20;
- return 1;
- }
-
- return 0;
- }
- void step_detect_by_acc_gyr(float *acc, float *gyr, int *x_zero, int *y_zero, int *z_zero, int *zupt)
- {
-
- //缓存加速度的滑动窗口
-
- memcpy(acc_x_buff, acc_x_buff + 1, (ACC_WINDOW_SIZE - 1) * sizeof(float));
-
- acc_x_buff[(ACC_WINDOW_SIZE - 1)] = fabsf(acc[0]);
-
- memcpy(acc_y_buff, acc_y_buff + 1, (ACC_WINDOW_SIZE - 1) * sizeof(float));
-
- acc_y_buff[(ACC_WINDOW_SIZE - 1)] = fabsf(acc[1]);
-
- memcpy(acc_z_buff, acc_z_buff + 1, (ACC_WINDOW_SIZE - 1) * sizeof(float));
-
- acc_z_buff[(ACC_WINDOW_SIZE - 1)] = acc[2];
-
- memcpy(gyr_y_buff, gyr_y_buff + 1, (ACC_WINDOW_SIZE - 1) * sizeof(float));
-
- gyr_y_buff[(ACC_WINDOW_SIZE - 1)] = -gyr[1] * 0.0175f;
-
- //检测拐点
-
- // int acc_y_zero, acc_z_zero , acc_x_zero;
-
- acc_y_status = detect_turning_point(acc_y_buff, ACC_WINDOW_SIZE, acc_y_status);
-
- acc_z_status = detect_turning_point(acc_z_buff, ACC_WINDOW_SIZE, acc_z_status);
-
- acc_x_status = detect_turning_point(acc_x_buff, ACC_WINDOW_SIZE, acc_x_status);
-
- if(acc_x_status == 2 || acc_y_status == 2 || acc_z_status == 2)
- {
- if(acc_x_status == 1 || acc_y_status == 1 || acc_z_status == 1)
- {
- if(acc_x_status == 2)
- {
- acc_x_status = 1;
- }
-
- if(acc_y_status == 2)
- {
- acc_y_status = 1;
- }
-
- if(acc_z_status == 2)
- {
- acc_z_status = 1;
- }
- }
- }
-
- // if(sqrt(gyr[0] * gyr[0] + gyr[1] * gyr[1] + gyr[2] * gyr[2]) > 1.5f* 57.2958f)
- //// if(fabs(sqrt(acc[0] * acc[0] + acc[1] * acc[1] + acc[2] * acc[2]) - 1.0f) > 0.5f )
- //触底室,一般都不会X Y Z轴不会出现低概率的值
- // if(acc[2] < 0.7f || acc[1] < -0.8f || acc[0] < -0.8f)
- // {
- // acc_x_status = 0;
- // acc_y_status = 0;
- // acc_z_status = 0;
- // }
- //
- //经验值过滤, 但是发现触地的时候出现很大抖动,需要知道ACC的最大值
- float max_acc = acc_z_buff[ACC_WINDOW_SIZE - 10];
- int max_index = ACC_WINDOW_SIZE - 10;
-
- float min_acc = acc_z_buff[ACC_WINDOW_SIZE - 10];
-
- for(int i = ACC_WINDOW_SIZE - 10; i < ACC_WINDOW_SIZE; i++)
- {
- if(acc_z_buff[i] > max_acc)
- {
- max_acc = acc_z_buff[i];
- max_index = i;
- }
-
- if(acc_z_buff[i] < min_acc)
- {
- min_acc = acc_z_buff[i];
- }
- }
-
- if(max_index == ACC_WINDOW_SIZE - 1 && max_acc - min_acc > 3.0f)
- {
- acc_diff_wait_count = 15;
- }
-
- //标志垫着脚跑的变量
- int special_zupt = 0;
- //if((var_acc_2(acc_z_buff, ACC_WINDOW_SIZE) > 0.5f && acc[2] > 0.5f) || detect_turn_point_by_gyr())
- if((var_acc_2(acc_z_buff, ACC_WINDOW_SIZE) > 0.5f && acc[2] > 0.5f && fabsf(acc[0]) < 0.2f && fabsf(acc[1]) <0.2f))
- {
- acc_x_status = 1;
- acc_y_status = 1;
- acc_z_status = 1;
- special_zupt = 1;
- }
-
- //判断普通跑步的变量
- if(special_zupt == 0 &&((acc[2] < 0.7f && acc_diff_wait_count == 0) || acc[2] < 0 || sqrt(gyr[0]*gyr[0] + gyr[1]*gyr[1] + gyr[2]*gyr[2])* 0.0175f > 1.2f))
- {
- acc_x_status = 0;
- acc_y_status = 0;
- acc_z_status = 0;
- }
-
-
- //一般都是在剧烈抖动踩触发的踩,但是会出现断开的现象,添加Z轴加速度下降及平缓来避免这种断开的现象
-
- //special_detect_acc_down();
-
- // if(acc[2] > 1.0f && special_acc_wait_time > 0)
- // {
- // acc_x_status = 1;
- // acc_y_status = 1;
- // acc_z_status = 1;
- // }
-
- if(special_acc_wait_time > 0)
- {
- special_acc_wait_time --;
- }
-
- if(acc_diff_wait_count > 0 )
- {
- acc_diff_wait_count --;
- }
-
-
- if((last_acc_x_status == 1 && acc_x_status == 0) || (last_acc_y_status == 1 && acc_y_status == 0))
- {
- *zupt = 0;
- }
-
- if((last_acc_x_status == 0 && acc_x_status == 1) || (last_acc_y_status == 0 && acc_y_status == 1))
- {
- *zupt = 1;
- zupt_wait_cout = ACC_WINDOW_SIZE;
- }
-
- if((acc_x_status == 1 && acc_y_status == 1) ||((last_zupt == 1 && (acc_x_status == 1 || acc_y_status == 1))))
- {
- *zupt = 1;
- zupt_wait_cout = ACC_WINDOW_SIZE;
- }
-
-
-
- if(zupt_wait_cout > 0)
- {
- zupt_wait_cout --;
- }
-
- last_acc_x_status = acc_x_status;
- last_acc_y_status = acc_y_status;
-
- last_zupt = *zupt;
-
- *x_zero = acc_x_status;
- *y_zero = acc_y_status;
- *z_zero = acc_z_status;
-
-
-
- }
|