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- #include "testGame.h"
- testGame::testGame()
- {
- for (int i = 0; i < 4; i++)
- {
- result[i] = 0;
- }
- }
- void testGame::Process(int* right_pos, int* right_att, int* right_acc, int right_zupt, int right_press,
- int* left_pos, int* left_att, int* left_acc, int left_zupt, int left_press,
- int jump, int down, int rssi)
- {
-
- }
- void testGame::getResult(int* matrix)
- {
- memcpy(matrix, result, 4 * sizeof(int));
- }
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