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|
- #include "il2cpp-config.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include <cstring>
- #include <string.h>
- #include <stdio.h>
- #include <cmath>
- #include <limits>
- #include <assert.h>
- #include <stdint.h>
- #include "il2cpp-class-internals.h"
- #include "codegen/il2cpp-codegen.h"
- #include "il2cpp-object-internals.h"
- template <typename R, typename T1>
- struct VirtFuncInvoker1
- {
- typedef R (*Func)(void*, T1, const RuntimeMethod*);
- static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
- {
- const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
- return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
- }
- };
- // UnityEngine.Animation
- struct Animation_t3648466861;
- // UnityEngine.AnimationClip
- struct AnimationClip_t2318505987;
- // System.String
- struct String_t;
- // UnityEngine.AnimationState
- struct AnimationState_t1108360407;
- // System.Collections.IEnumerator
- struct IEnumerator_t1853284238;
- // UnityEngine.Animation/Enumerator
- struct Enumerator_t1136361084;
- // UnityEngine.TrackedReference
- struct TrackedReference_t1199777556;
- // UnityEngine.Motion
- struct Motion_t1110556653;
- // UnityEngine.Object
- struct Object_t631007953;
- // UnityEngine.AnimationEvent
- struct AnimationEvent_t1536042487;
- // System.InvalidCastException
- struct InvalidCastException_t3927145244;
- // System.InvalidOperationException
- struct InvalidOperationException_t56020091;
- // System.IntPtr[]
- struct IntPtrU5BU5D_t4013366056;
- // System.Collections.IDictionary
- struct IDictionary_t1363984059;
- // System.Char[]
- struct CharU5BU5D_t3528271667;
- // System.Void
- struct Void_t1185182177;
- extern RuntimeClass* Enumerator_t1136361084_il2cpp_TypeInfo_var;
- extern const uint32_t Animation_GetEnumerator_m1233868201_MetadataUsageId;
- struct Object_t631007953_marshaled_pinvoke;
- struct Object_t631007953;;
- struct Object_t631007953_marshaled_pinvoke;;
- struct Object_t631007953_marshaled_com;
- struct Object_t631007953_marshaled_com;;
- extern String_t* _stringLiteral757602046;
- extern const uint32_t AnimationEvent__ctor_m234009954_MetadataUsageId;
- extern RuntimeClass* InvalidCastException_t3927145244_il2cpp_TypeInfo_var;
- extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_RuntimeMethod_var;
- extern const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m860721801_RuntimeMethod_var;
- extern String_t* _stringLiteral1913092913;
- extern const uint32_t AnimationLayerMixerPlayable__ctor_m860721801_MetadataUsageId;
- extern RuntimeClass* AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var;
- extern const uint32_t AnimationLayerMixerPlayable__cctor_m4086299972_MetadataUsageId;
- extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_RuntimeMethod_var;
- extern const RuntimeMethod* AnimationOffsetPlayable__ctor_m577157274_RuntimeMethod_var;
- extern String_t* _stringLiteral783105886;
- extern const uint32_t AnimationOffsetPlayable__ctor_m577157274_MetadataUsageId;
- extern RuntimeClass* PlayableHandle_t1095853803_il2cpp_TypeInfo_var;
- extern RuntimeClass* AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var;
- extern const uint32_t AnimationOffsetPlayable_Equals_m2902253045_MetadataUsageId;
- extern const uint32_t AnimationOffsetPlayable__cctor_m1029460816_MetadataUsageId;
- extern RuntimeClass* InvalidOperationException_t56020091_il2cpp_TypeInfo_var;
- extern const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m2260644454_RuntimeMethod_var;
- extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_RuntimeMethod_var;
- extern String_t* _stringLiteral3786669396;
- extern String_t* _stringLiteral2761492165;
- extern const uint32_t AnimatorControllerPlayable_SetHandle_m2260644454_MetadataUsageId;
- extern RuntimeClass* AnimatorControllerPlayable_t1015767841_il2cpp_TypeInfo_var;
- extern const uint32_t AnimatorControllerPlayable__cctor_m3439442711_MetadataUsageId;
- extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
- extern const uint32_t Motion__ctor_m1337281595_MetadataUsageId;
- #ifndef U3CMODULEU3E_T692745542_H
- #define U3CMODULEU3E_T692745542_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // <Module>
- struct U3CModuleU3E_t692745542
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // U3CMODULEU3E_T692745542_H
- #ifndef RUNTIMEOBJECT_H
- #define RUNTIMEOBJECT_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Object
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEOBJECT_H
- struct Il2CppArrayBounds;
- #ifndef RUNTIMEARRAY_H
- #define RUNTIMEARRAY_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Array
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEARRAY_H
- #ifndef ENUMERATOR_T1136361084_H
- #define ENUMERATOR_T1136361084_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animation/Enumerator
- struct Enumerator_t1136361084 : public RuntimeObject
- {
- public:
- // UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer
- Animation_t3648466861 * ___m_Outer_0;
- // System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex
- int32_t ___m_CurrentIndex_1;
- public:
- inline static int32_t get_offset_of_m_Outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t1136361084, ___m_Outer_0)); }
- inline Animation_t3648466861 * get_m_Outer_0() const { return ___m_Outer_0; }
- inline Animation_t3648466861 ** get_address_of_m_Outer_0() { return &___m_Outer_0; }
- inline void set_m_Outer_0(Animation_t3648466861 * value)
- {
- ___m_Outer_0 = value;
- Il2CppCodeGenWriteBarrier((&___m_Outer_0), value);
- }
- inline static int32_t get_offset_of_m_CurrentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t1136361084, ___m_CurrentIndex_1)); }
- inline int32_t get_m_CurrentIndex_1() const { return ___m_CurrentIndex_1; }
- inline int32_t* get_address_of_m_CurrentIndex_1() { return &___m_CurrentIndex_1; }
- inline void set_m_CurrentIndex_1(int32_t value)
- {
- ___m_CurrentIndex_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ENUMERATOR_T1136361084_H
- #ifndef EXCEPTION_T_H
- #define EXCEPTION_T_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Exception
- struct Exception_t : public RuntimeObject
- {
- public:
- // System.IntPtr[] System.Exception::trace_ips
- IntPtrU5BU5D_t4013366056* ___trace_ips_0;
- // System.Exception System.Exception::inner_exception
- Exception_t * ___inner_exception_1;
- // System.String System.Exception::message
- String_t* ___message_2;
- // System.String System.Exception::help_link
- String_t* ___help_link_3;
- // System.String System.Exception::class_name
- String_t* ___class_name_4;
- // System.String System.Exception::stack_trace
- String_t* ___stack_trace_5;
- // System.String System.Exception::_remoteStackTraceString
- String_t* ____remoteStackTraceString_6;
- // System.Int32 System.Exception::remote_stack_index
- int32_t ___remote_stack_index_7;
- // System.Int32 System.Exception::hresult
- int32_t ___hresult_8;
- // System.String System.Exception::source
- String_t* ___source_9;
- // System.Collections.IDictionary System.Exception::_data
- RuntimeObject* ____data_10;
- public:
- inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
- inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
- inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
- inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
- {
- ___trace_ips_0 = value;
- Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
- }
- inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
- inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
- inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
- inline void set_inner_exception_1(Exception_t * value)
- {
- ___inner_exception_1 = value;
- Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
- }
- inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
- inline String_t* get_message_2() const { return ___message_2; }
- inline String_t** get_address_of_message_2() { return &___message_2; }
- inline void set_message_2(String_t* value)
- {
- ___message_2 = value;
- Il2CppCodeGenWriteBarrier((&___message_2), value);
- }
- inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
- inline String_t* get_help_link_3() const { return ___help_link_3; }
- inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
- inline void set_help_link_3(String_t* value)
- {
- ___help_link_3 = value;
- Il2CppCodeGenWriteBarrier((&___help_link_3), value);
- }
- inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
- inline String_t* get_class_name_4() const { return ___class_name_4; }
- inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
- inline void set_class_name_4(String_t* value)
- {
- ___class_name_4 = value;
- Il2CppCodeGenWriteBarrier((&___class_name_4), value);
- }
- inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
- inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
- inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
- inline void set_stack_trace_5(String_t* value)
- {
- ___stack_trace_5 = value;
- Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
- }
- inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
- inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
- inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
- inline void set__remoteStackTraceString_6(String_t* value)
- {
- ____remoteStackTraceString_6 = value;
- Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
- }
- inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
- inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
- inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
- inline void set_remote_stack_index_7(int32_t value)
- {
- ___remote_stack_index_7 = value;
- }
- inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
- inline int32_t get_hresult_8() const { return ___hresult_8; }
- inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
- inline void set_hresult_8(int32_t value)
- {
- ___hresult_8 = value;
- }
- inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
- inline String_t* get_source_9() const { return ___source_9; }
- inline String_t** get_address_of_source_9() { return &___source_9; }
- inline void set_source_9(String_t* value)
- {
- ___source_9 = value;
- Il2CppCodeGenWriteBarrier((&___source_9), value);
- }
- inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
- inline RuntimeObject* get__data_10() const { return ____data_10; }
- inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
- inline void set__data_10(RuntimeObject* value)
- {
- ____data_10 = value;
- Il2CppCodeGenWriteBarrier((&____data_10), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // EXCEPTION_T_H
- #ifndef VALUETYPE_T3640485471_H
- #define VALUETYPE_T3640485471_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.ValueType
- struct ValueType_t3640485471 : public RuntimeObject
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_com
- {
- };
- #endif // VALUETYPE_T3640485471_H
- #ifndef ATTRIBUTE_T861562559_H
- #define ATTRIBUTE_T861562559_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Attribute
- struct Attribute_t861562559 : public RuntimeObject
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ATTRIBUTE_T861562559_H
- #ifndef STRING_T_H
- #define STRING_T_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.String
- struct String_t : public RuntimeObject
- {
- public:
- // System.Int32 System.String::length
- int32_t ___length_0;
- // System.Char System.String::start_char
- Il2CppChar ___start_char_1;
- public:
- inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
- inline int32_t get_length_0() const { return ___length_0; }
- inline int32_t* get_address_of_length_0() { return &___length_0; }
- inline void set_length_0(int32_t value)
- {
- ___length_0 = value;
- }
- inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
- inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
- inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
- inline void set_start_char_1(Il2CppChar value)
- {
- ___start_char_1 = value;
- }
- };
- struct String_t_StaticFields
- {
- public:
- // System.String System.String::Empty
- String_t* ___Empty_2;
- // System.Char[] System.String::WhiteChars
- CharU5BU5D_t3528271667* ___WhiteChars_3;
- public:
- inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
- inline String_t* get_Empty_2() const { return ___Empty_2; }
- inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
- inline void set_Empty_2(String_t* value)
- {
- ___Empty_2 = value;
- Il2CppCodeGenWriteBarrier((&___Empty_2), value);
- }
- inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
- inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
- inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
- inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
- {
- ___WhiteChars_3 = value;
- Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // STRING_T_H
- #ifndef ANIMATORSTATEINFO_T509032636_H
- #define ANIMATORSTATEINFO_T509032636_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimatorStateInfo
- struct AnimatorStateInfo_t509032636
- {
- public:
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Name
- int32_t ___m_Name_0;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Path
- int32_t ___m_Path_1;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
- int32_t ___m_FullPath_2;
- // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
- float ___m_NormalizedTime_3;
- // System.Single UnityEngine.AnimatorStateInfo::m_Length
- float ___m_Length_4;
- // System.Single UnityEngine.AnimatorStateInfo::m_Speed
- float ___m_Speed_5;
- // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
- float ___m_SpeedMultiplier_6;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
- int32_t ___m_Tag_7;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
- int32_t ___m_Loop_8;
- public:
- inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Name_0)); }
- inline int32_t get_m_Name_0() const { return ___m_Name_0; }
- inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
- inline void set_m_Name_0(int32_t value)
- {
- ___m_Name_0 = value;
- }
- inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Path_1)); }
- inline int32_t get_m_Path_1() const { return ___m_Path_1; }
- inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
- inline void set_m_Path_1(int32_t value)
- {
- ___m_Path_1 = value;
- }
- inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_FullPath_2)); }
- inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
- inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
- inline void set_m_FullPath_2(int32_t value)
- {
- ___m_FullPath_2 = value;
- }
- inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_NormalizedTime_3)); }
- inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
- inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
- inline void set_m_NormalizedTime_3(float value)
- {
- ___m_NormalizedTime_3 = value;
- }
- inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Length_4)); }
- inline float get_m_Length_4() const { return ___m_Length_4; }
- inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
- inline void set_m_Length_4(float value)
- {
- ___m_Length_4 = value;
- }
- inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Speed_5)); }
- inline float get_m_Speed_5() const { return ___m_Speed_5; }
- inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
- inline void set_m_Speed_5(float value)
- {
- ___m_Speed_5 = value;
- }
- inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_SpeedMultiplier_6)); }
- inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
- inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
- inline void set_m_SpeedMultiplier_6(float value)
- {
- ___m_SpeedMultiplier_6 = value;
- }
- inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Tag_7)); }
- inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
- inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
- inline void set_m_Tag_7(int32_t value)
- {
- ___m_Tag_7 = value;
- }
- inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Loop_8)); }
- inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
- inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
- inline void set_m_Loop_8(int32_t value)
- {
- ___m_Loop_8 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATORSTATEINFO_T509032636_H
- #ifndef ANIMATORCLIPINFO_T3156717155_H
- #define ANIMATORCLIPINFO_T3156717155_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimatorClipInfo
- struct AnimatorClipInfo_t3156717155
- {
- public:
- // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
- int32_t ___m_ClipInstanceID_0;
- // System.Single UnityEngine.AnimatorClipInfo::m_Weight
- float ___m_Weight_1;
- public:
- inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t3156717155, ___m_ClipInstanceID_0)); }
- inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
- inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
- inline void set_m_ClipInstanceID_0(int32_t value)
- {
- ___m_ClipInstanceID_0 = value;
- }
- inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t3156717155, ___m_Weight_1)); }
- inline float get_m_Weight_1() const { return ___m_Weight_1; }
- inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
- inline void set_m_Weight_1(float value)
- {
- ___m_Weight_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATORCLIPINFO_T3156717155_H
- #ifndef SYSTEMEXCEPTION_T176217640_H
- #define SYSTEMEXCEPTION_T176217640_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.SystemException
- struct SystemException_t176217640 : public Exception_t
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // SYSTEMEXCEPTION_T176217640_H
- #ifndef VOID_T1185182177_H
- #define VOID_T1185182177_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void
- struct Void_t1185182177
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // VOID_T1185182177_H
- #ifndef INTPTR_T_H
- #define INTPTR_T_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.IntPtr
- struct IntPtr_t
- {
- public:
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
- inline void* get_m_value_0() const { return ___m_value_0; }
- inline void** get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(void* value)
- {
- ___m_value_0 = value;
- }
- };
- struct IntPtr_t_StaticFields
- {
- public:
- // System.IntPtr System.IntPtr::Zero
- intptr_t ___Zero_1;
- public:
- inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
- inline intptr_t get_Zero_1() const { return ___Zero_1; }
- inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
- inline void set_Zero_1(intptr_t value)
- {
- ___Zero_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // INTPTR_T_H
- #ifndef ENUM_T4135868527_H
- #define ENUM_T4135868527_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Enum
- struct Enum_t4135868527 : public ValueType_t3640485471
- {
- public:
- public:
- };
- struct Enum_t4135868527_StaticFields
- {
- public:
- // System.Char[] System.Enum::split_char
- CharU5BU5D_t3528271667* ___split_char_0;
- public:
- inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
- inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
- inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
- inline void set_split_char_0(CharU5BU5D_t3528271667* value)
- {
- ___split_char_0 = value;
- Il2CppCodeGenWriteBarrier((&___split_char_0), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of System.Enum
- struct Enum_t4135868527_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.Enum
- struct Enum_t4135868527_marshaled_com
- {
- };
- #endif // ENUM_T4135868527_H
- #ifndef QUATERNION_T2301928331_H
- #define QUATERNION_T2301928331_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Quaternion
- struct Quaternion_t2301928331
- {
- public:
- // System.Single UnityEngine.Quaternion::x
- float ___x_0;
- // System.Single UnityEngine.Quaternion::y
- float ___y_1;
- // System.Single UnityEngine.Quaternion::z
- float ___z_2;
- // System.Single UnityEngine.Quaternion::w
- float ___w_3;
- public:
- inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
- inline float get_x_0() const { return ___x_0; }
- inline float* get_address_of_x_0() { return &___x_0; }
- inline void set_x_0(float value)
- {
- ___x_0 = value;
- }
- inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
- inline float get_y_1() const { return ___y_1; }
- inline float* get_address_of_y_1() { return &___y_1; }
- inline void set_y_1(float value)
- {
- ___y_1 = value;
- }
- inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
- inline float get_z_2() const { return ___z_2; }
- inline float* get_address_of_z_2() { return &___z_2; }
- inline void set_z_2(float value)
- {
- ___z_2 = value;
- }
- inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
- inline float get_w_3() const { return ___w_3; }
- inline float* get_address_of_w_3() { return &___w_3; }
- inline void set_w_3(float value)
- {
- ___w_3 = value;
- }
- };
- struct Quaternion_t2301928331_StaticFields
- {
- public:
- // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
- Quaternion_t2301928331 ___identityQuaternion_4;
- public:
- inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
- inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
- inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
- inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
- {
- ___identityQuaternion_4 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // QUATERNION_T2301928331_H
- #ifndef VECTOR3_T3722313464_H
- #define VECTOR3_T3722313464_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Vector3
- struct Vector3_t3722313464
- {
- public:
- // System.Single UnityEngine.Vector3::x
- float ___x_1;
- // System.Single UnityEngine.Vector3::y
- float ___y_2;
- // System.Single UnityEngine.Vector3::z
- float ___z_3;
- public:
- inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
- inline float get_x_1() const { return ___x_1; }
- inline float* get_address_of_x_1() { return &___x_1; }
- inline void set_x_1(float value)
- {
- ___x_1 = value;
- }
- inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
- inline float get_y_2() const { return ___y_2; }
- inline float* get_address_of_y_2() { return &___y_2; }
- inline void set_y_2(float value)
- {
- ___y_2 = value;
- }
- inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
- inline float get_z_3() const { return ___z_3; }
- inline float* get_address_of_z_3() { return &___z_3; }
- inline void set_z_3(float value)
- {
- ___z_3 = value;
- }
- };
- struct Vector3_t3722313464_StaticFields
- {
- public:
- // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
- Vector3_t3722313464 ___zeroVector_4;
- // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
- Vector3_t3722313464 ___oneVector_5;
- // UnityEngine.Vector3 UnityEngine.Vector3::upVector
- Vector3_t3722313464 ___upVector_6;
- // UnityEngine.Vector3 UnityEngine.Vector3::downVector
- Vector3_t3722313464 ___downVector_7;
- // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
- Vector3_t3722313464 ___leftVector_8;
- // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
- Vector3_t3722313464 ___rightVector_9;
- // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
- Vector3_t3722313464 ___forwardVector_10;
- // UnityEngine.Vector3 UnityEngine.Vector3::backVector
- Vector3_t3722313464 ___backVector_11;
- // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
- Vector3_t3722313464 ___positiveInfinityVector_12;
- // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
- Vector3_t3722313464 ___negativeInfinityVector_13;
- public:
- inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
- inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
- inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
- inline void set_zeroVector_4(Vector3_t3722313464 value)
- {
- ___zeroVector_4 = value;
- }
- inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
- inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
- inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
- inline void set_oneVector_5(Vector3_t3722313464 value)
- {
- ___oneVector_5 = value;
- }
- inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
- inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
- inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
- inline void set_upVector_6(Vector3_t3722313464 value)
- {
- ___upVector_6 = value;
- }
- inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
- inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
- inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
- inline void set_downVector_7(Vector3_t3722313464 value)
- {
- ___downVector_7 = value;
- }
- inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
- inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
- inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
- inline void set_leftVector_8(Vector3_t3722313464 value)
- {
- ___leftVector_8 = value;
- }
- inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
- inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
- inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
- inline void set_rightVector_9(Vector3_t3722313464 value)
- {
- ___rightVector_9 = value;
- }
- inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
- inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
- inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
- inline void set_forwardVector_10(Vector3_t3722313464 value)
- {
- ___forwardVector_10 = value;
- }
- inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
- inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
- inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
- inline void set_backVector_11(Vector3_t3722313464 value)
- {
- ___backVector_11 = value;
- }
- inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
- inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
- inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
- inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
- {
- ___positiveInfinityVector_12 = value;
- }
- inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
- inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
- inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
- inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
- {
- ___negativeInfinityVector_13 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // VECTOR3_T3722313464_H
- #ifndef ANIMATORTRANSITIONINFO_T2534804151_H
- #define ANIMATORTRANSITIONINFO_T2534804151_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimatorTransitionInfo
- struct AnimatorTransitionInfo_t2534804151
- {
- public:
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
- int32_t ___m_FullPath_0;
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
- int32_t ___m_UserName_1;
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
- int32_t ___m_Name_2;
- // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
- bool ___m_HasFixedDuration_3;
- // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
- float ___m_Duration_4;
- // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
- float ___m_NormalizedTime_5;
- // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
- bool ___m_AnyState_6;
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
- int32_t ___m_TransitionType_7;
- public:
- inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_FullPath_0)); }
- inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
- inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
- inline void set_m_FullPath_0(int32_t value)
- {
- ___m_FullPath_0 = value;
- }
- inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_UserName_1)); }
- inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
- inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
- inline void set_m_UserName_1(int32_t value)
- {
- ___m_UserName_1 = value;
- }
- inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_Name_2)); }
- inline int32_t get_m_Name_2() const { return ___m_Name_2; }
- inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
- inline void set_m_Name_2(int32_t value)
- {
- ___m_Name_2 = value;
- }
- inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_HasFixedDuration_3)); }
- inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; }
- inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; }
- inline void set_m_HasFixedDuration_3(bool value)
- {
- ___m_HasFixedDuration_3 = value;
- }
- inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_Duration_4)); }
- inline float get_m_Duration_4() const { return ___m_Duration_4; }
- inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
- inline void set_m_Duration_4(float value)
- {
- ___m_Duration_4 = value;
- }
- inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_NormalizedTime_5)); }
- inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; }
- inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; }
- inline void set_m_NormalizedTime_5(float value)
- {
- ___m_NormalizedTime_5 = value;
- }
- inline static int32_t get_offset_of_m_AnyState_6() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_AnyState_6)); }
- inline bool get_m_AnyState_6() const { return ___m_AnyState_6; }
- inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; }
- inline void set_m_AnyState_6(bool value)
- {
- ___m_AnyState_6 = value;
- }
- inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_TransitionType_7)); }
- inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; }
- inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; }
- inline void set_m_TransitionType_7(int32_t value)
- {
- ___m_TransitionType_7 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
- struct AnimatorTransitionInfo_t2534804151_marshaled_pinvoke
- {
- int32_t ___m_FullPath_0;
- int32_t ___m_UserName_1;
- int32_t ___m_Name_2;
- int32_t ___m_HasFixedDuration_3;
- float ___m_Duration_4;
- float ___m_NormalizedTime_5;
- int32_t ___m_AnyState_6;
- int32_t ___m_TransitionType_7;
- };
- // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
- struct AnimatorTransitionInfo_t2534804151_marshaled_com
- {
- int32_t ___m_FullPath_0;
- int32_t ___m_UserName_1;
- int32_t ___m_Name_2;
- int32_t ___m_HasFixedDuration_3;
- float ___m_Duration_4;
- float ___m_NormalizedTime_5;
- int32_t ___m_AnyState_6;
- int32_t ___m_TransitionType_7;
- };
- #endif // ANIMATORTRANSITIONINFO_T2534804151_H
- #ifndef SHAREDBETWEENANIMATORSATTRIBUTE_T2857104338_H
- #define SHAREDBETWEENANIMATORSATTRIBUTE_T2857104338_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.SharedBetweenAnimatorsAttribute
- struct SharedBetweenAnimatorsAttribute_t2857104338 : public Attribute_t861562559
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // SHAREDBETWEENANIMATORSATTRIBUTE_T2857104338_H
- #ifndef BOOLEAN_T97287965_H
- #define BOOLEAN_T97287965_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Boolean
- struct Boolean_t97287965
- {
- public:
- // System.Boolean System.Boolean::m_value
- bool ___m_value_2;
- public:
- inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
- inline bool get_m_value_2() const { return ___m_value_2; }
- inline bool* get_address_of_m_value_2() { return &___m_value_2; }
- inline void set_m_value_2(bool value)
- {
- ___m_value_2 = value;
- }
- };
- struct Boolean_t97287965_StaticFields
- {
- public:
- // System.String System.Boolean::FalseString
- String_t* ___FalseString_0;
- // System.String System.Boolean::TrueString
- String_t* ___TrueString_1;
- public:
- inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
- inline String_t* get_FalseString_0() const { return ___FalseString_0; }
- inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
- inline void set_FalseString_0(String_t* value)
- {
- ___FalseString_0 = value;
- Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
- }
- inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
- inline String_t* get_TrueString_1() const { return ___TrueString_1; }
- inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
- inline void set_TrueString_1(String_t* value)
- {
- ___TrueString_1 = value;
- Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // BOOLEAN_T97287965_H
- #ifndef INT32_T2950945753_H
- #define INT32_T2950945753_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Int32
- struct Int32_t2950945753
- {
- public:
- // System.Int32 System.Int32::m_value
- int32_t ___m_value_2;
- public:
- inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
- inline int32_t get_m_value_2() const { return ___m_value_2; }
- inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
- inline void set_m_value_2(int32_t value)
- {
- ___m_value_2 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // INT32_T2950945753_H
- #ifndef SINGLE_T1397266774_H
- #define SINGLE_T1397266774_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Single
- struct Single_t1397266774
- {
- public:
- // System.Single System.Single::m_value
- float ___m_value_7;
- public:
- inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
- inline float get_m_value_7() const { return ___m_value_7; }
- inline float* get_address_of_m_value_7() { return &___m_value_7; }
- inline void set_m_value_7(float value)
- {
- ___m_value_7 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // SINGLE_T1397266774_H
- #ifndef WRAPMODE_T730450702_H
- #define WRAPMODE_T730450702_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.WrapMode
- struct WrapMode_t730450702
- {
- public:
- // System.Int32 UnityEngine.WrapMode::value__
- int32_t ___value___1;
- public:
- inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(WrapMode_t730450702, ___value___1)); }
- inline int32_t get_value___1() const { return ___value___1; }
- inline int32_t* get_address_of_value___1() { return &___value___1; }
- inline void set_value___1(int32_t value)
- {
- ___value___1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // WRAPMODE_T730450702_H
- #ifndef OBJECT_T631007953_H
- #define OBJECT_T631007953_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Object
- struct Object_t631007953 : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- public:
- inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
- inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
- inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
- inline void set_m_CachedPtr_0(intptr_t value)
- {
- ___m_CachedPtr_0 = value;
- }
- };
- struct Object_t631007953_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
- int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
- public:
- inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
- inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
- {
- ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
- #endif // OBJECT_T631007953_H
- #ifndef SKELETONBONE_T4134054672_H
- #define SKELETONBONE_T4134054672_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.SkeletonBone
- struct SkeletonBone_t4134054672
- {
- public:
- // System.String UnityEngine.SkeletonBone::name
- String_t* ___name_0;
- // System.String UnityEngine.SkeletonBone::parentName
- String_t* ___parentName_1;
- // UnityEngine.Vector3 UnityEngine.SkeletonBone::position
- Vector3_t3722313464 ___position_2;
- // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
- Quaternion_t2301928331 ___rotation_3;
- // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
- Vector3_t3722313464 ___scale_4;
- public:
- inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___name_0)); }
- inline String_t* get_name_0() const { return ___name_0; }
- inline String_t** get_address_of_name_0() { return &___name_0; }
- inline void set_name_0(String_t* value)
- {
- ___name_0 = value;
- Il2CppCodeGenWriteBarrier((&___name_0), value);
- }
- inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___parentName_1)); }
- inline String_t* get_parentName_1() const { return ___parentName_1; }
- inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
- inline void set_parentName_1(String_t* value)
- {
- ___parentName_1 = value;
- Il2CppCodeGenWriteBarrier((&___parentName_1), value);
- }
- inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___position_2)); }
- inline Vector3_t3722313464 get_position_2() const { return ___position_2; }
- inline Vector3_t3722313464 * get_address_of_position_2() { return &___position_2; }
- inline void set_position_2(Vector3_t3722313464 value)
- {
- ___position_2 = value;
- }
- inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___rotation_3)); }
- inline Quaternion_t2301928331 get_rotation_3() const { return ___rotation_3; }
- inline Quaternion_t2301928331 * get_address_of_rotation_3() { return &___rotation_3; }
- inline void set_rotation_3(Quaternion_t2301928331 value)
- {
- ___rotation_3 = value;
- }
- inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___scale_4)); }
- inline Vector3_t3722313464 get_scale_4() const { return ___scale_4; }
- inline Vector3_t3722313464 * get_address_of_scale_4() { return &___scale_4; }
- inline void set_scale_4(Vector3_t3722313464 value)
- {
- ___scale_4 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
- struct SkeletonBone_t4134054672_marshaled_pinvoke
- {
- char* ___name_0;
- char* ___parentName_1;
- Vector3_t3722313464 ___position_2;
- Quaternion_t2301928331 ___rotation_3;
- Vector3_t3722313464 ___scale_4;
- };
- // Native definition for COM marshalling of UnityEngine.SkeletonBone
- struct SkeletonBone_t4134054672_marshaled_com
- {
- Il2CppChar* ___name_0;
- Il2CppChar* ___parentName_1;
- Vector3_t3722313464 ___position_2;
- Quaternion_t2301928331 ___rotation_3;
- Vector3_t3722313464 ___scale_4;
- };
- #endif // SKELETONBONE_T4134054672_H
- #ifndef INVALIDOPERATIONEXCEPTION_T56020091_H
- #define INVALIDOPERATIONEXCEPTION_T56020091_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.InvalidOperationException
- struct InvalidOperationException_t56020091 : public SystemException_t176217640
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // INVALIDOPERATIONEXCEPTION_T56020091_H
- #ifndef PLAYMODE_T3051407859_H
- #define PLAYMODE_T3051407859_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.PlayMode
- struct PlayMode_t3051407859
- {
- public:
- // System.Int32 UnityEngine.PlayMode::value__
- int32_t ___value___1;
- public:
- inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PlayMode_t3051407859, ___value___1)); }
- inline int32_t get_value___1() const { return ___value___1; }
- inline int32_t* get_address_of_value___1() { return &___value___1; }
- inline void set_value___1(int32_t value)
- {
- ___value___1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // PLAYMODE_T3051407859_H
- #ifndef TRACKEDREFERENCE_T1199777556_H
- #define TRACKEDREFERENCE_T1199777556_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.TrackedReference
- struct TrackedReference_t1199777556 : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.TrackedReference::m_Ptr
- intptr_t ___m_Ptr_0;
- public:
- inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); }
- inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
- inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
- inline void set_m_Ptr_0(intptr_t value)
- {
- ___m_Ptr_0 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
- struct TrackedReference_t1199777556_marshaled_pinvoke
- {
- intptr_t ___m_Ptr_0;
- };
- // Native definition for COM marshalling of UnityEngine.TrackedReference
- struct TrackedReference_t1199777556_marshaled_com
- {
- intptr_t ___m_Ptr_0;
- };
- #endif // TRACKEDREFERENCE_T1199777556_H
- #ifndef ANIMATIONEVENTSOURCE_T3045280095_H
- #define ANIMATIONEVENTSOURCE_T3045280095_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimationEventSource
- struct AnimationEventSource_t3045280095
- {
- public:
- // System.Int32 UnityEngine.AnimationEventSource::value__
- int32_t ___value___1;
- public:
- inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AnimationEventSource_t3045280095, ___value___1)); }
- inline int32_t get_value___1() const { return ___value___1; }
- inline int32_t* get_address_of_value___1() { return &___value___1; }
- inline void set_value___1(int32_t value)
- {
- ___value___1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONEVENTSOURCE_T3045280095_H
- #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
- #define PLAYABLEOUTPUTHANDLE_T4208053793_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableOutputHandle
- struct PlayableOutputHandle_t4208053793
- {
- public:
- // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
- intptr_t ___m_Handle_0;
- // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
- int32_t ___m_Version_1;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
- inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
- inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(intptr_t value)
- {
- ___m_Handle_0 = value;
- }
- inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
- inline int32_t get_m_Version_1() const { return ___m_Version_1; }
- inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
- inline void set_m_Version_1(int32_t value)
- {
- ___m_Version_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
- #ifndef HUMANLIMIT_T2901552972_H
- #define HUMANLIMIT_T2901552972_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.HumanLimit
- struct HumanLimit_t2901552972
- {
- public:
- // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
- Vector3_t3722313464 ___m_Min_0;
- // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
- Vector3_t3722313464 ___m_Max_1;
- // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
- Vector3_t3722313464 ___m_Center_2;
- // System.Single UnityEngine.HumanLimit::m_AxisLength
- float ___m_AxisLength_3;
- // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
- int32_t ___m_UseDefaultValues_4;
- public:
- inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_Min_0)); }
- inline Vector3_t3722313464 get_m_Min_0() const { return ___m_Min_0; }
- inline Vector3_t3722313464 * get_address_of_m_Min_0() { return &___m_Min_0; }
- inline void set_m_Min_0(Vector3_t3722313464 value)
- {
- ___m_Min_0 = value;
- }
- inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_Max_1)); }
- inline Vector3_t3722313464 get_m_Max_1() const { return ___m_Max_1; }
- inline Vector3_t3722313464 * get_address_of_m_Max_1() { return &___m_Max_1; }
- inline void set_m_Max_1(Vector3_t3722313464 value)
- {
- ___m_Max_1 = value;
- }
- inline static int32_t get_offset_of_m_Center_2() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_Center_2)); }
- inline Vector3_t3722313464 get_m_Center_2() const { return ___m_Center_2; }
- inline Vector3_t3722313464 * get_address_of_m_Center_2() { return &___m_Center_2; }
- inline void set_m_Center_2(Vector3_t3722313464 value)
- {
- ___m_Center_2 = value;
- }
- inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_AxisLength_3)); }
- inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; }
- inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; }
- inline void set_m_AxisLength_3(float value)
- {
- ___m_AxisLength_3 = value;
- }
- inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_UseDefaultValues_4)); }
- inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; }
- inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; }
- inline void set_m_UseDefaultValues_4(int32_t value)
- {
- ___m_UseDefaultValues_4 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // HUMANLIMIT_T2901552972_H
- #ifndef PLAYABLEHANDLE_T1095853803_H
- #define PLAYABLEHANDLE_T1095853803_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableHandle
- struct PlayableHandle_t1095853803
- {
- public:
- // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
- intptr_t ___m_Handle_0;
- // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
- int32_t ___m_Version_1;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
- inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
- inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(intptr_t value)
- {
- ___m_Handle_0 = value;
- }
- inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
- inline int32_t get_m_Version_1() const { return ___m_Version_1; }
- inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
- inline void set_m_Version_1(int32_t value)
- {
- ___m_Version_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // PLAYABLEHANDLE_T1095853803_H
- #ifndef ANIMATIONCULLINGTYPE_T4202248747_H
- #define ANIMATIONCULLINGTYPE_T4202248747_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimationCullingType
- struct AnimationCullingType_t4202248747
- {
- public:
- // System.Int32 UnityEngine.AnimationCullingType::value__
- int32_t ___value___1;
- public:
- inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AnimationCullingType_t4202248747, ___value___1)); }
- inline int32_t get_value___1() const { return ___value___1; }
- inline int32_t* get_address_of_value___1() { return &___value___1; }
- inline void set_value___1(int32_t value)
- {
- ___value___1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONCULLINGTYPE_T4202248747_H
- #ifndef INVALIDCASTEXCEPTION_T3927145244_H
- #define INVALIDCASTEXCEPTION_T3927145244_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.InvalidCastException
- struct InvalidCastException_t3927145244 : public SystemException_t176217640
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // INVALIDCASTEXCEPTION_T3927145244_H
- #ifndef COMPONENT_T1923634451_H
- #define COMPONENT_T1923634451_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Component
- struct Component_t1923634451 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // COMPONENT_T1923634451_H
- #ifndef SCRIPTABLEOBJECT_T2528358522_H
- #define SCRIPTABLEOBJECT_T2528358522_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
- {
- };
- #endif // SCRIPTABLEOBJECT_T2528358522_H
- #ifndef ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
- #define ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
- struct AnimationMotionXToDeltaPlayable_t272231551
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
- PlayableHandle_t1095853803 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_t272231551, ___m_Handle_0)); }
- inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
- {
- ___m_Handle_0 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
- #ifndef ANIMATIONMIXERPLAYABLE_T821371386_H
- #define ANIMATIONMIXERPLAYABLE_T821371386_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animations.AnimationMixerPlayable
- struct AnimationMixerPlayable_t821371386
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
- PlayableHandle_t1095853803 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_t821371386, ___m_Handle_0)); }
- inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
- {
- ___m_Handle_0 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONMIXERPLAYABLE_T821371386_H
- #ifndef ANIMATIONCLIPPLAYABLE_T3189118652_H
- #define ANIMATIONCLIPPLAYABLE_T3189118652_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animations.AnimationClipPlayable
- struct AnimationClipPlayable_t3189118652
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
- PlayableHandle_t1095853803 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t3189118652, ___m_Handle_0)); }
- inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
- {
- ___m_Handle_0 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONCLIPPLAYABLE_T3189118652_H
- #ifndef ANIMATIONEVENT_T1536042487_H
- #define ANIMATIONEVENT_T1536042487_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimationEvent
- struct AnimationEvent_t1536042487 : public RuntimeObject
- {
- public:
- // System.Single UnityEngine.AnimationEvent::m_Time
- float ___m_Time_0;
- // System.String UnityEngine.AnimationEvent::m_FunctionName
- String_t* ___m_FunctionName_1;
- // System.String UnityEngine.AnimationEvent::m_StringParameter
- String_t* ___m_StringParameter_2;
- // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
- Object_t631007953 * ___m_ObjectReferenceParameter_3;
- // System.Single UnityEngine.AnimationEvent::m_FloatParameter
- float ___m_FloatParameter_4;
- // System.Int32 UnityEngine.AnimationEvent::m_IntParameter
- int32_t ___m_IntParameter_5;
- // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
- int32_t ___m_MessageOptions_6;
- // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
- int32_t ___m_Source_7;
- // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
- AnimationState_t1108360407 * ___m_StateSender_8;
- // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
- AnimatorStateInfo_t509032636 ___m_AnimatorStateInfo_9;
- // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
- AnimatorClipInfo_t3156717155 ___m_AnimatorClipInfo_10;
- public:
- inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_Time_0)); }
- inline float get_m_Time_0() const { return ___m_Time_0; }
- inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
- inline void set_m_Time_0(float value)
- {
- ___m_Time_0 = value;
- }
- inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_FunctionName_1)); }
- inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
- inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
- inline void set_m_FunctionName_1(String_t* value)
- {
- ___m_FunctionName_1 = value;
- Il2CppCodeGenWriteBarrier((&___m_FunctionName_1), value);
- }
- inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_StringParameter_2)); }
- inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
- inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
- inline void set_m_StringParameter_2(String_t* value)
- {
- ___m_StringParameter_2 = value;
- Il2CppCodeGenWriteBarrier((&___m_StringParameter_2), value);
- }
- inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_ObjectReferenceParameter_3)); }
- inline Object_t631007953 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
- inline Object_t631007953 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
- inline void set_m_ObjectReferenceParameter_3(Object_t631007953 * value)
- {
- ___m_ObjectReferenceParameter_3 = value;
- Il2CppCodeGenWriteBarrier((&___m_ObjectReferenceParameter_3), value);
- }
- inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_FloatParameter_4)); }
- inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
- inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
- inline void set_m_FloatParameter_4(float value)
- {
- ___m_FloatParameter_4 = value;
- }
- inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_IntParameter_5)); }
- inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
- inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
- inline void set_m_IntParameter_5(int32_t value)
- {
- ___m_IntParameter_5 = value;
- }
- inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_MessageOptions_6)); }
- inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
- inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
- inline void set_m_MessageOptions_6(int32_t value)
- {
- ___m_MessageOptions_6 = value;
- }
- inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_Source_7)); }
- inline int32_t get_m_Source_7() const { return ___m_Source_7; }
- inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
- inline void set_m_Source_7(int32_t value)
- {
- ___m_Source_7 = value;
- }
- inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_StateSender_8)); }
- inline AnimationState_t1108360407 * get_m_StateSender_8() const { return ___m_StateSender_8; }
- inline AnimationState_t1108360407 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
- inline void set_m_StateSender_8(AnimationState_t1108360407 * value)
- {
- ___m_StateSender_8 = value;
- Il2CppCodeGenWriteBarrier((&___m_StateSender_8), value);
- }
- inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_AnimatorStateInfo_9)); }
- inline AnimatorStateInfo_t509032636 get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
- inline AnimatorStateInfo_t509032636 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
- inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t509032636 value)
- {
- ___m_AnimatorStateInfo_9 = value;
- }
- inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_AnimatorClipInfo_10)); }
- inline AnimatorClipInfo_t3156717155 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
- inline AnimatorClipInfo_t3156717155 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
- inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t3156717155 value)
- {
- ___m_AnimatorClipInfo_10 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
- struct AnimationEvent_t1536042487_marshaled_pinvoke
- {
- float ___m_Time_0;
- char* ___m_FunctionName_1;
- char* ___m_StringParameter_2;
- Object_t631007953_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
- float ___m_FloatParameter_4;
- int32_t ___m_IntParameter_5;
- int32_t ___m_MessageOptions_6;
- int32_t ___m_Source_7;
- AnimationState_t1108360407 * ___m_StateSender_8;
- AnimatorStateInfo_t509032636 ___m_AnimatorStateInfo_9;
- AnimatorClipInfo_t3156717155 ___m_AnimatorClipInfo_10;
- };
- // Native definition for COM marshalling of UnityEngine.AnimationEvent
- struct AnimationEvent_t1536042487_marshaled_com
- {
- float ___m_Time_0;
- Il2CppChar* ___m_FunctionName_1;
- Il2CppChar* ___m_StringParameter_2;
- Object_t631007953_marshaled_com* ___m_ObjectReferenceParameter_3;
- float ___m_FloatParameter_4;
- int32_t ___m_IntParameter_5;
- int32_t ___m_MessageOptions_6;
- int32_t ___m_Source_7;
- AnimationState_t1108360407 * ___m_StateSender_8;
- AnimatorStateInfo_t509032636 ___m_AnimatorStateInfo_9;
- AnimatorClipInfo_t3156717155 ___m_AnimatorClipInfo_10;
- };
- #endif // ANIMATIONEVENT_T1536042487_H
- #ifndef MOTION_T1110556653_H
- #define MOTION_T1110556653_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Motion
- struct Motion_t1110556653 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // MOTION_T1110556653_H
- #ifndef ANIMATIONSTATE_T1108360407_H
- #define ANIMATIONSTATE_T1108360407_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimationState
- struct AnimationState_t1108360407 : public TrackedReference_t1199777556
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONSTATE_T1108360407_H
- #ifndef ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
- #define ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animations.AnimationLayerMixerPlayable
- struct AnimationLayerMixerPlayable_t3631223897
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
- PlayableHandle_t1095853803 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t3631223897, ___m_Handle_0)); }
- inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationLayerMixerPlayable_t3631223897_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
- AnimationLayerMixerPlayable_t3631223897 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t3631223897_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationLayerMixerPlayable_t3631223897 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationLayerMixerPlayable_t3631223897 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t3631223897 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
- #ifndef HUMANBONE_T2465339518_H
- #define HUMANBONE_T2465339518_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.HumanBone
- struct HumanBone_t2465339518
- {
- public:
- // System.String UnityEngine.HumanBone::m_BoneName
- String_t* ___m_BoneName_0;
- // System.String UnityEngine.HumanBone::m_HumanName
- String_t* ___m_HumanName_1;
- // UnityEngine.HumanLimit UnityEngine.HumanBone::limit
- HumanLimit_t2901552972 ___limit_2;
- public:
- inline static int32_t get_offset_of_m_BoneName_0() { return static_cast<int32_t>(offsetof(HumanBone_t2465339518, ___m_BoneName_0)); }
- inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; }
- inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; }
- inline void set_m_BoneName_0(String_t* value)
- {
- ___m_BoneName_0 = value;
- Il2CppCodeGenWriteBarrier((&___m_BoneName_0), value);
- }
- inline static int32_t get_offset_of_m_HumanName_1() { return static_cast<int32_t>(offsetof(HumanBone_t2465339518, ___m_HumanName_1)); }
- inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; }
- inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; }
- inline void set_m_HumanName_1(String_t* value)
- {
- ___m_HumanName_1 = value;
- Il2CppCodeGenWriteBarrier((&___m_HumanName_1), value);
- }
- inline static int32_t get_offset_of_limit_2() { return static_cast<int32_t>(offsetof(HumanBone_t2465339518, ___limit_2)); }
- inline HumanLimit_t2901552972 get_limit_2() const { return ___limit_2; }
- inline HumanLimit_t2901552972 * get_address_of_limit_2() { return &___limit_2; }
- inline void set_limit_2(HumanLimit_t2901552972 value)
- {
- ___limit_2 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.HumanBone
- struct HumanBone_t2465339518_marshaled_pinvoke
- {
- char* ___m_BoneName_0;
- char* ___m_HumanName_1;
- HumanLimit_t2901552972 ___limit_2;
- };
- // Native definition for COM marshalling of UnityEngine.HumanBone
- struct HumanBone_t2465339518_marshaled_com
- {
- Il2CppChar* ___m_BoneName_0;
- Il2CppChar* ___m_HumanName_1;
- HumanLimit_t2901552972 ___limit_2;
- };
- #endif // HUMANBONE_T2465339518_H
- #ifndef ANIMATORCONTROLLERPLAYABLE_T1015767841_H
- #define ANIMATORCONTROLLERPLAYABLE_T1015767841_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animations.AnimatorControllerPlayable
- struct AnimatorControllerPlayable_t1015767841
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
- PlayableHandle_t1095853803 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t1015767841, ___m_Handle_0)); }
- inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimatorControllerPlayable_t1015767841_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
- AnimatorControllerPlayable_t1015767841 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t1015767841_StaticFields, ___m_NullPlayable_1)); }
- inline AnimatorControllerPlayable_t1015767841 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimatorControllerPlayable_t1015767841 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t1015767841 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATORCONTROLLERPLAYABLE_T1015767841_H
- #ifndef ANIMATIONPLAYABLEOUTPUT_T1918618239_H
- #define ANIMATIONPLAYABLEOUTPUT_T1918618239_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animations.AnimationPlayableOutput
- struct AnimationPlayableOutput_t1918618239
- {
- public:
- // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
- PlayableOutputHandle_t4208053793 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_t1918618239, ___m_Handle_0)); }
- inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
- {
- ___m_Handle_0 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONPLAYABLEOUTPUT_T1918618239_H
- #ifndef ANIMATIONOFFSETPLAYABLE_T2887420414_H
- #define ANIMATIONOFFSETPLAYABLE_T2887420414_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animations.AnimationOffsetPlayable
- struct AnimationOffsetPlayable_t2887420414
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
- PlayableHandle_t1095853803 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t2887420414, ___m_Handle_0)); }
- inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationOffsetPlayable_t2887420414_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
- AnimationOffsetPlayable_t2887420414 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t2887420414_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationOffsetPlayable_t2887420414 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationOffsetPlayable_t2887420414 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t2887420414 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONOFFSETPLAYABLE_T2887420414_H
- #ifndef STATEMACHINEBEHAVIOUR_T957311111_H
- #define STATEMACHINEBEHAVIOUR_T957311111_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.StateMachineBehaviour
- struct StateMachineBehaviour_t957311111 : public ScriptableObject_t2528358522
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // STATEMACHINEBEHAVIOUR_T957311111_H
- #ifndef BEHAVIOUR_T1437897464_H
- #define BEHAVIOUR_T1437897464_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Behaviour
- struct Behaviour_t1437897464 : public Component_t1923634451
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // BEHAVIOUR_T1437897464_H
- #ifndef ANIMATIONCLIP_T2318505987_H
- #define ANIMATIONCLIP_T2318505987_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimationClip
- struct AnimationClip_t2318505987 : public Motion_t1110556653
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATIONCLIP_T2318505987_H
- #ifndef ANIMATION_T3648466861_H
- #define ANIMATION_T3648466861_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Animation
- struct Animation_t3648466861 : public Behaviour_t1437897464
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ANIMATION_T3648466861_H
- extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled);
- extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled);
- extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled);
- extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled);
- extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled);
- extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
- extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_gshared (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
- extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_gshared (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
- extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_gshared (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)
- extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Stop_m1587721271 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)
- extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Sample_m1174923994 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method);
- // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String)
- extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetState_m2252204496 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m577412913 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_m3369546080 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m10633183 (Animation_t3648466861 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m3062450341 (Animation_t3648466861 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32)
- extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m131581775 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)
- extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m2043891899 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, bool ___addLoopFrame4, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::RemoveClip2(System.String)
- extern "C" IL2CPP_METHOD_ATTR void Animation_RemoveClip2_m384163394 (Animation_t3648466861 * __this, String_t* ___clipName0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
- extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1737537150 (Enumerator_t1136361084 * __this, Animation_t3648466861 * ___outer0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference)
- extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_m166179420 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * p0, const RuntimeMethod* method);
- // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip()
- extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimationState_get_clip_m3280372436 (AnimationState_t1108360407 * __this, const RuntimeMethod* method);
- // System.Void System.Object::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
- // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
- extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetStateAtIndex_m3906320186 (Animation_t3648466861 * __this, int32_t ___index0, const RuntimeMethod* method);
- // System.Int32 UnityEngine.Animation::GetStateCount()
- extern "C" IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m3809146648 (Animation_t3648466861 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Motion::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void Motion__ctor_m1337281595 (Motion_t1110556653 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
- extern "C" IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m2711711193 (RuntimeObject * __this /* static, unused */, AnimationClip_t2318505987 * ___self0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationClipPlayable_GetHandle_m3441351653 (AnimationClipPlayable_t3189118652 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 p0, PlayableHandle_t1095853803 p1, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m1031707451 (AnimationClipPlayable_t3189118652 * __this, AnimationClipPlayable_t3189118652 ___other0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
- extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
- #define PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007(__this, method) (( bool (*) (PlayableHandle_t1095853803 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_gshared)(__this, method)
- // System.Void System.InvalidCastException::.ctor(System.String)
- extern "C" IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m318645277 (InvalidCastException_t3927145244 * __this, String_t* p0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m860721801 (AnimationLayerMixerPlayable_t3631223897 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationLayerMixerPlayable_GetHandle_m3854437798 (AnimationLayerMixerPlayable_t3631223897 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m4271416323 (AnimationLayerMixerPlayable_t3631223897 * __this, AnimationLayerMixerPlayable_t3631223897 ___other0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMixerPlayable_GetHandle_m2198358075 (AnimationMixerPlayable_t821371386 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m3971478909 (AnimationMixerPlayable_t821371386 * __this, AnimationMixerPlayable_t821371386 ___other0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMotionXToDeltaPlayable_GetHandle_m1319190040 (AnimationMotionXToDeltaPlayable_t272231551 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m3896842955 (AnimationMotionXToDeltaPlayable_t272231551 * __this, AnimationMotionXToDeltaPlayable_t272231551 ___other0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
- #define PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094(__this, method) (( bool (*) (PlayableHandle_t1095853803 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_gshared)(__this, method)
- // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m577157274 (AnimationOffsetPlayable_t2887420414 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationOffsetPlayable_GetHandle_m449079993 (AnimationOffsetPlayable_t2887420414 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m2902253045 (AnimationOffsetPlayable_t2887420414 * __this, AnimationOffsetPlayable_t2887420414 ___other0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2260644454 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m3584989806 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimatorControllerPlayable_GetHandle_m2425630109 (AnimatorControllerPlayable_t1015767841 * __this, const RuntimeMethod* method);
- // System.Void System.InvalidOperationException::.ctor(System.String)
- extern "C" IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m237278729 (InvalidOperationException_t56020091 * __this, String_t* p0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
- #define PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299(__this, method) (( bool (*) (PlayableHandle_t1095853803 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_gshared)(__this, method)
- // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m3421642688 (AnimatorControllerPlayable_t1015767841 * __this, AnimatorControllerPlayable_t1015767841 ___other0, const RuntimeMethod* method);
- // System.Void UnityEngine.TrackedReference::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3086593239 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Object::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method);
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.AnimationClip UnityEngine.Animation::get_clip()
- extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * Animation_get_clip_m1019546398 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- typedef AnimationClip_t2318505987 * (*Animation_get_clip_m1019546398_ftn) (Animation_t3648466861 *);
- static Animation_get_clip_m1019546398_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_get_clip_m1019546398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_clip()");
- AnimationClip_t2318505987 * retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.Animation::set_clip(UnityEngine.AnimationClip)
- extern "C" IL2CPP_METHOD_ATTR void Animation_set_clip_m2768026374 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___value0, const RuntimeMethod* method)
- {
- typedef void (*Animation_set_clip_m2768026374_ftn) (Animation_t3648466861 *, AnimationClip_t2318505987 *);
- static Animation_set_clip_m2768026374_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_set_clip_m2768026374_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_clip(UnityEngine.AnimationClip)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.Animation::set_playAutomatically(System.Boolean)
- extern "C" IL2CPP_METHOD_ATTR void Animation_set_playAutomatically_m3664844654 (Animation_t3648466861 * __this, bool ___value0, const RuntimeMethod* method)
- {
- typedef void (*Animation_set_playAutomatically_m3664844654_ftn) (Animation_t3648466861 *, bool);
- static Animation_set_playAutomatically_m3664844654_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_set_playAutomatically_m3664844654_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_playAutomatically(System.Boolean)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.Animation::set_wrapMode(UnityEngine.WrapMode)
- extern "C" IL2CPP_METHOD_ATTR void Animation_set_wrapMode_m2823425410 (Animation_t3648466861 * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- typedef void (*Animation_set_wrapMode_m2823425410_ftn) (Animation_t3648466861 *, int32_t);
- static Animation_set_wrapMode_m2823425410_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_set_wrapMode_m2823425410_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_wrapMode(UnityEngine.WrapMode)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.Animation::Stop()
- extern "C" IL2CPP_METHOD_ATTR void Animation_Stop_m195768787 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- {
- Animation_INTERNAL_CALL_Stop_m1587721271(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)
- extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Stop_m1587721271 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method)
- {
- typedef void (*Animation_INTERNAL_CALL_Stop_m1587721271_ftn) (Animation_t3648466861 *);
- static Animation_INTERNAL_CALL_Stop_m1587721271_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_INTERNAL_CALL_Stop_m1587721271_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)");
- _il2cpp_icall_func(___self0);
- }
- // System.Void UnityEngine.Animation::Sample()
- extern "C" IL2CPP_METHOD_ATTR void Animation_Sample_m562269191 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- {
- Animation_INTERNAL_CALL_Sample_m1174923994(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)
- extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Sample_m1174923994 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method)
- {
- typedef void (*Animation_INTERNAL_CALL_Sample_m1174923994_ftn) (Animation_t3648466861 *);
- static Animation_INTERNAL_CALL_Sample_m1174923994_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_INTERNAL_CALL_Sample_m1174923994_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)");
- _il2cpp_icall_func(___self0);
- }
- // System.Boolean UnityEngine.Animation::get_isPlaying()
- extern "C" IL2CPP_METHOD_ATTR bool Animation_get_isPlaying_m1022540967 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- typedef bool (*Animation_get_isPlaying_m1022540967_ftn) (Animation_t3648466861 *);
- static Animation_get_isPlaying_m1022540967_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_get_isPlaying_m1022540967_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_isPlaying()");
- bool retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Boolean UnityEngine.Animation::IsPlaying(System.String)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_IsPlaying_m4012807256 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- typedef bool (*Animation_IsPlaying_m4012807256_ftn) (Animation_t3648466861 *, String_t*);
- static Animation_IsPlaying_m4012807256_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_IsPlaying_m4012807256_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::IsPlaying(System.String)");
- bool retVal = _il2cpp_icall_func(__this, ___name0);
- return retVal;
- }
- // UnityEngine.AnimationState UnityEngine.Animation::get_Item(System.String)
- extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_get_Item_m2435218778 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- AnimationState_t1108360407 * V_0 = NULL;
- {
- String_t* L_0 = ___name0;
- AnimationState_t1108360407 * L_1 = Animation_GetState_m2252204496(__this, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- goto IL_000e;
- }
- IL_000e:
- {
- AnimationState_t1108360407 * L_2 = V_0;
- return L_2;
- }
- }
- // System.Boolean UnityEngine.Animation::Play()
- extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m2798573761 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- bool V_1 = false;
- {
- V_0 = 0;
- int32_t L_0 = V_0;
- bool L_1 = Animation_Play_m577412913(__this, L_0, /*hidden argument*/NULL);
- V_1 = L_1;
- goto IL_0010;
- }
- IL_0010:
- {
- bool L_2 = V_1;
- return L_2;
- }
- }
- // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m577412913 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- int32_t L_0 = ___mode0;
- bool L_1 = Animation_PlayDefaultAnimation_m3369546080(__this, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- goto IL_000e;
- }
- IL_000e:
- {
- bool L_2 = V_0;
- return L_2;
- }
- }
- // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m10633183 (Animation_t3648466861 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method)
- {
- typedef bool (*Animation_Play_m10633183_ftn) (Animation_t3648466861 *, String_t*, int32_t);
- static Animation_Play_m10633183_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_Play_m10633183_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)");
- bool retVal = _il2cpp_icall_func(__this, ___animation0, ___mode1);
- return retVal;
- }
- // System.Boolean UnityEngine.Animation::Play(System.String)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m27531216 (Animation_t3648466861 * __this, String_t* ___animation0, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- bool V_1 = false;
- {
- V_0 = 0;
- String_t* L_0 = ___animation0;
- int32_t L_1 = V_0;
- bool L_2 = Animation_Play_m10633183(__this, L_0, L_1, /*hidden argument*/NULL);
- V_1 = L_2;
- goto IL_0011;
- }
- IL_0011:
- {
- bool L_3 = V_1;
- return L_3;
- }
- }
- // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m3062450341 (Animation_t3648466861 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method)
- {
- typedef void (*Animation_CrossFade_m3062450341_ftn) (Animation_t3648466861 *, String_t*, float, int32_t);
- static Animation_CrossFade_m3062450341_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_CrossFade_m3062450341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)");
- _il2cpp_icall_func(__this, ___animation0, ___fadeLength1, ___mode2);
- }
- // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single)
- extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m3511917098 (Animation_t3648466861 * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- {
- V_0 = 0;
- String_t* L_0 = ___animation0;
- float L_1 = ___fadeLength1;
- int32_t L_2 = V_0;
- Animation_CrossFade_m3062450341(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::CrossFade(System.String)
- extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m2177301990 (Animation_t3648466861 * __this, String_t* ___animation0, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- float V_1 = 0.0f;
- {
- V_0 = 0;
- V_1 = (0.3f);
- String_t* L_0 = ___animation0;
- float L_1 = V_1;
- int32_t L_2 = V_0;
- Animation_CrossFade_m3062450341(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String)
- extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m2720317275 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, const RuntimeMethod* method)
- {
- {
- AnimationClip_t2318505987 * L_0 = ___clip0;
- String_t* L_1 = ___newName1;
- Animation_AddClip_m131581775(__this, L_0, L_1, ((int32_t)-2147483648LL), ((int32_t)2147483647LL), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)
- extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m2043891899 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, bool ___addLoopFrame4, const RuntimeMethod* method)
- {
- typedef void (*Animation_AddClip_m2043891899_ftn) (Animation_t3648466861 *, AnimationClip_t2318505987 *, String_t*, int32_t, int32_t, bool);
- static Animation_AddClip_m2043891899_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_AddClip_m2043891899_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)");
- _il2cpp_icall_func(__this, ___clip0, ___newName1, ___firstFrame2, ___lastFrame3, ___addLoopFrame4);
- }
- // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32)
- extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m131581775 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- V_0 = (bool)0;
- AnimationClip_t2318505987 * L_0 = ___clip0;
- String_t* L_1 = ___newName1;
- int32_t L_2 = ___firstFrame2;
- int32_t L_3 = ___lastFrame3;
- bool L_4 = V_0;
- Animation_AddClip_m2043891899(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::RemoveClip(System.String)
- extern "C" IL2CPP_METHOD_ATTR void Animation_RemoveClip_m482305499 (Animation_t3648466861 * __this, String_t* ___clipName0, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___clipName0;
- Animation_RemoveClip2_m384163394(__this, L_0, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Int32 UnityEngine.Animation::GetClipCount()
- extern "C" IL2CPP_METHOD_ATTR int32_t Animation_GetClipCount_m398829705 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- typedef int32_t (*Animation_GetClipCount_m398829705_ftn) (Animation_t3648466861 *);
- static Animation_GetClipCount_m398829705_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetClipCount_m398829705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetClipCount()");
- int32_t retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.Animation::RemoveClip2(System.String)
- extern "C" IL2CPP_METHOD_ATTR void Animation_RemoveClip2_m384163394 (Animation_t3648466861 * __this, String_t* ___clipName0, const RuntimeMethod* method)
- {
- typedef void (*Animation_RemoveClip2_m384163394_ftn) (Animation_t3648466861 *, String_t*);
- static Animation_RemoveClip2_m384163394_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_RemoveClip2_m384163394_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::RemoveClip2(System.String)");
- _il2cpp_icall_func(__this, ___clipName0);
- }
- // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
- extern "C" IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_m3369546080 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method)
- {
- typedef bool (*Animation_PlayDefaultAnimation_m3369546080_ftn) (Animation_t3648466861 *, int32_t);
- static Animation_PlayDefaultAnimation_m3369546080_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_PlayDefaultAnimation_m3369546080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)");
- bool retVal = _il2cpp_icall_func(__this, ___mode0);
- return retVal;
- }
- // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator()
- extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m1233868201 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (Animation_GetEnumerator_m1233868201_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- RuntimeObject* V_0 = NULL;
- {
- Enumerator_t1136361084 * L_0 = (Enumerator_t1136361084 *)il2cpp_codegen_object_new(Enumerator_t1136361084_il2cpp_TypeInfo_var);
- Enumerator__ctor_m1737537150(L_0, __this, /*hidden argument*/NULL);
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- RuntimeObject* L_1 = V_0;
- return L_1;
- }
- }
- // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String)
- extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetState_m2252204496 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- typedef AnimationState_t1108360407 * (*Animation_GetState_m2252204496_ftn) (Animation_t3648466861 *, String_t*);
- static Animation_GetState_m2252204496_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetState_m2252204496_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetState(System.String)");
- AnimationState_t1108360407 * retVal = _il2cpp_icall_func(__this, ___name0);
- return retVal;
- }
- // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
- extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetStateAtIndex_m3906320186 (Animation_t3648466861 * __this, int32_t ___index0, const RuntimeMethod* method)
- {
- typedef AnimationState_t1108360407 * (*Animation_GetStateAtIndex_m3906320186_ftn) (Animation_t3648466861 *, int32_t);
- static Animation_GetStateAtIndex_m3906320186_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetStateAtIndex_m3906320186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)");
- AnimationState_t1108360407 * retVal = _il2cpp_icall_func(__this, ___index0);
- return retVal;
- }
- // System.Int32 UnityEngine.Animation::GetStateCount()
- extern "C" IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m3809146648 (Animation_t3648466861 * __this, const RuntimeMethod* method)
- {
- typedef int32_t (*Animation_GetStateCount_m3809146648_ftn) (Animation_t3648466861 *);
- static Animation_GetStateCount_m3809146648_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetStateCount_m3809146648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()");
- int32_t retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // UnityEngine.AnimationClip UnityEngine.Animation::GetClip(System.String)
- extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * Animation_GetClip_m732294439 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- AnimationState_t1108360407 * V_0 = NULL;
- AnimationClip_t2318505987 * V_1 = NULL;
- {
- String_t* L_0 = ___name0;
- AnimationState_t1108360407 * L_1 = Animation_GetState_m2252204496(__this, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- AnimationState_t1108360407 * L_2 = V_0;
- bool L_3 = TrackedReference_op_Implicit_m166179420(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
- if (!L_3)
- {
- goto IL_0020;
- }
- }
- {
- AnimationState_t1108360407 * L_4 = V_0;
- NullCheck(L_4);
- AnimationClip_t2318505987 * L_5 = AnimationState_get_clip_m3280372436(L_4, /*hidden argument*/NULL);
- V_1 = L_5;
- goto IL_0027;
- }
- IL_0020:
- {
- V_1 = (AnimationClip_t2318505987 *)NULL;
- goto IL_0027;
- }
- IL_0027:
- {
- AnimationClip_t2318505987 * L_6 = V_1;
- return L_6;
- }
- }
- // System.Void UnityEngine.Animation::set_cullingType(UnityEngine.AnimationCullingType)
- extern "C" IL2CPP_METHOD_ATTR void Animation_set_cullingType_m309686333 (Animation_t3648466861 * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- typedef void (*Animation_set_cullingType_m309686333_ftn) (Animation_t3648466861 *, int32_t);
- static Animation_set_cullingType_m309686333_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_set_cullingType_m309686333_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_cullingType(UnityEngine.AnimationCullingType)");
- _il2cpp_icall_func(__this, ___value0);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
- extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1737537150 (Enumerator_t1136361084 * __this, Animation_t3648466861 * ___outer0, const RuntimeMethod* method)
- {
- {
- __this->set_m_CurrentIndex_1((-1));
- Object__ctor_m297566312(__this, /*hidden argument*/NULL);
- Animation_t3648466861 * L_0 = ___outer0;
- __this->set_m_Outer_0(L_0);
- return;
- }
- }
- // System.Object UnityEngine.Animation/Enumerator::get_Current()
- extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m3574888872 (Enumerator_t1136361084 * __this, const RuntimeMethod* method)
- {
- RuntimeObject * V_0 = NULL;
- {
- Animation_t3648466861 * L_0 = __this->get_m_Outer_0();
- int32_t L_1 = __this->get_m_CurrentIndex_1();
- NullCheck(L_0);
- AnimationState_t1108360407 * L_2 = Animation_GetStateAtIndex_m3906320186(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0018;
- }
- IL_0018:
- {
- RuntimeObject * L_3 = V_0;
- return L_3;
- }
- }
- // System.Boolean UnityEngine.Animation/Enumerator::MoveNext()
- extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m4249399726 (Enumerator_t1136361084 * __this, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- bool V_1 = false;
- {
- Animation_t3648466861 * L_0 = __this->get_m_Outer_0();
- NullCheck(L_0);
- int32_t L_1 = Animation_GetStateCount_m3809146648(L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- int32_t L_2 = __this->get_m_CurrentIndex_1();
- __this->set_m_CurrentIndex_1(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)));
- int32_t L_3 = __this->get_m_CurrentIndex_1();
- int32_t L_4 = V_0;
- V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
- goto IL_002a;
- }
- IL_002a:
- {
- bool L_5 = V_1;
- return L_5;
- }
- }
- // System.Void UnityEngine.Animation/Enumerator::Reset()
- extern "C" IL2CPP_METHOD_ATTR void Enumerator_Reset_m2475628812 (Enumerator_t1136361084 * __this, const RuntimeMethod* method)
- {
- {
- __this->set_m_CurrentIndex_1((-1));
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.AnimationClip::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void AnimationClip__ctor_m583690604 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method)
- {
- {
- Motion__ctor_m1337281595(__this, /*hidden argument*/NULL);
- AnimationClip_Internal_CreateAnimationClip_m2711711193(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
- extern "C" IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m2711711193 (RuntimeObject * __this /* static, unused */, AnimationClip_t2318505987 * ___self0, const RuntimeMethod* method)
- {
- typedef void (*AnimationClip_Internal_CreateAnimationClip_m2711711193_ftn) (AnimationClip_t2318505987 *);
- static AnimationClip_Internal_CreateAnimationClip_m2711711193_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_m2711711193_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)");
- _il2cpp_icall_func(___self0);
- }
- // System.Single UnityEngine.AnimationClip::get_length()
- extern "C" IL2CPP_METHOD_ATTR float AnimationClip_get_length_m3296085482 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method)
- {
- typedef float (*AnimationClip_get_length_m3296085482_ftn) (AnimationClip_t2318505987 *);
- static AnimationClip_get_length_m3296085482_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationClip_get_length_m3296085482_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()");
- float retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.AnimationClip::set_wrapMode(UnityEngine.WrapMode)
- extern "C" IL2CPP_METHOD_ATTR void AnimationClip_set_wrapMode_m3764684575 (AnimationClip_t2318505987 * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- typedef void (*AnimationClip_set_wrapMode_m3764684575_ftn) (AnimationClip_t2318505987 *, int32_t);
- static AnimationClip_set_wrapMode_m3764684575_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationClip_set_wrapMode_m3764684575_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_wrapMode(UnityEngine.WrapMode)");
- _il2cpp_icall_func(__this, ___value0);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.AnimationEvent
- extern "C" void AnimationEvent_t1536042487_marshal_pinvoke(const AnimationEvent_t1536042487& unmarshaled, AnimationEvent_t1536042487_marshaled_pinvoke& marshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
- }
- extern "C" void AnimationEvent_t1536042487_marshal_pinvoke_back(const AnimationEvent_t1536042487_marshaled_pinvoke& marshaled, AnimationEvent_t1536042487& unmarshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
- extern "C" void AnimationEvent_t1536042487_marshal_pinvoke_cleanup(AnimationEvent_t1536042487_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.AnimationEvent
- extern "C" void AnimationEvent_t1536042487_marshal_com(const AnimationEvent_t1536042487& unmarshaled, AnimationEvent_t1536042487_marshaled_com& marshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
- }
- extern "C" void AnimationEvent_t1536042487_marshal_com_back(const AnimationEvent_t1536042487_marshaled_com& marshaled, AnimationEvent_t1536042487& unmarshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
- extern "C" void AnimationEvent_t1536042487_marshal_com_cleanup(AnimationEvent_t1536042487_marshaled_com& marshaled)
- {
- }
- // System.Void UnityEngine.AnimationEvent::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void AnimationEvent__ctor_m234009954 (AnimationEvent_t1536042487 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimationEvent__ctor_m234009954_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- Object__ctor_m297566312(__this, /*hidden argument*/NULL);
- __this->set_m_Time_0((0.0f));
- __this->set_m_FunctionName_1(_stringLiteral757602046);
- __this->set_m_StringParameter_2(_stringLiteral757602046);
- __this->set_m_ObjectReferenceParameter_3((Object_t631007953 *)NULL);
- __this->set_m_FloatParameter_4((0.0f));
- __this->set_m_IntParameter_5(0);
- __this->set_m_MessageOptions_6(0);
- __this->set_m_Source_7(0);
- __this->set_m_StateSender_8((AnimationState_t1108360407 *)NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationClipPlayable_GetHandle_m3441351653 (AnimationClipPlayable_t3189118652 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t1095853803 V_0;
- memset(&V_0, 0, sizeof(V_0));
- {
- PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- PlayableHandle_t1095853803 L_1 = V_0;
- return L_1;
- }
- }
- extern "C" PlayableHandle_t1095853803 AnimationClipPlayable_GetHandle_m3441351653_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationClipPlayable_t3189118652 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t3189118652 *>(__this + 1);
- return AnimationClipPlayable_GetHandle_m3441351653(_thisAdjusted, method);
- }
- // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m1031707451 (AnimationClipPlayable_t3189118652 * __this, AnimationClipPlayable_t3189118652 ___other0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- PlayableHandle_t1095853803 L_0 = AnimationClipPlayable_GetHandle_m3441351653(__this, /*hidden argument*/NULL);
- PlayableHandle_t1095853803 L_1 = AnimationClipPlayable_GetHandle_m3441351653((&___other0), /*hidden argument*/NULL);
- bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0019;
- }
- IL_0019:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- extern "C" bool AnimationClipPlayable_Equals_m1031707451_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t3189118652 ___other0, const RuntimeMethod* method)
- {
- AnimationClipPlayable_t3189118652 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t3189118652 *>(__this + 1);
- return AnimationClipPlayable_Equals_m1031707451(_thisAdjusted, ___other0, method);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m860721801 (AnimationLayerMixerPlayable_t3631223897 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__ctor_m860721801_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- bool L_0 = PlayableHandle_IsValid_m777349566((&___handle0), /*hidden argument*/NULL);
- if (!L_0)
- {
- goto IL_0026;
- }
- }
- {
- bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007((&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_RuntimeMethod_var);
- if (L_1)
- {
- goto IL_0025;
- }
- }
- {
- InvalidCastException_t3927145244 * L_2 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var);
- InvalidCastException__ctor_m318645277(L_2, _stringLiteral1913092913, /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AnimationLayerMixerPlayable__ctor_m860721801_RuntimeMethod_var);
- }
- IL_0025:
- {
- }
- IL_0026:
- {
- PlayableHandle_t1095853803 L_3 = ___handle0;
- __this->set_m_Handle_0(L_3);
- return;
- }
- }
- extern "C" void AnimationLayerMixerPlayable__ctor_m860721801_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- AnimationLayerMixerPlayable_t3631223897 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t3631223897 *>(__this + 1);
- AnimationLayerMixerPlayable__ctor_m860721801(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationLayerMixerPlayable_GetHandle_m3854437798 (AnimationLayerMixerPlayable_t3631223897 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t1095853803 V_0;
- memset(&V_0, 0, sizeof(V_0));
- {
- PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- PlayableHandle_t1095853803 L_1 = V_0;
- return L_1;
- }
- }
- extern "C" PlayableHandle_t1095853803 AnimationLayerMixerPlayable_GetHandle_m3854437798_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationLayerMixerPlayable_t3631223897 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t3631223897 *>(__this + 1);
- return AnimationLayerMixerPlayable_GetHandle_m3854437798(_thisAdjusted, method);
- }
- // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m4271416323 (AnimationLayerMixerPlayable_t3631223897 * __this, AnimationLayerMixerPlayable_t3631223897 ___other0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- PlayableHandle_t1095853803 L_0 = AnimationLayerMixerPlayable_GetHandle_m3854437798(__this, /*hidden argument*/NULL);
- PlayableHandle_t1095853803 L_1 = AnimationLayerMixerPlayable_GetHandle_m3854437798((&___other0), /*hidden argument*/NULL);
- bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0019;
- }
- IL_0019:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- extern "C" bool AnimationLayerMixerPlayable_Equals_m4271416323_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_t3631223897 ___other0, const RuntimeMethod* method)
- {
- AnimationLayerMixerPlayable_t3631223897 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t3631223897 *>(__this + 1);
- return AnimationLayerMixerPlayable_Equals_m4271416323(_thisAdjusted, ___other0, method);
- }
- // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
- extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m4086299972 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__cctor_m4086299972_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
- AnimationLayerMixerPlayable_t3631223897 L_1;
- memset(&L_1, 0, sizeof(L_1));
- AnimationLayerMixerPlayable__ctor_m860721801((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationLayerMixerPlayable_t3631223897_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMixerPlayable_GetHandle_m2198358075 (AnimationMixerPlayable_t821371386 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t1095853803 V_0;
- memset(&V_0, 0, sizeof(V_0));
- {
- PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- PlayableHandle_t1095853803 L_1 = V_0;
- return L_1;
- }
- }
- extern "C" PlayableHandle_t1095853803 AnimationMixerPlayable_GetHandle_m2198358075_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationMixerPlayable_t821371386 * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t821371386 *>(__this + 1);
- return AnimationMixerPlayable_GetHandle_m2198358075(_thisAdjusted, method);
- }
- // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m3971478909 (AnimationMixerPlayable_t821371386 * __this, AnimationMixerPlayable_t821371386 ___other0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- PlayableHandle_t1095853803 L_0 = AnimationMixerPlayable_GetHandle_m2198358075(__this, /*hidden argument*/NULL);
- PlayableHandle_t1095853803 L_1 = AnimationMixerPlayable_GetHandle_m2198358075((&___other0), /*hidden argument*/NULL);
- bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0019;
- }
- IL_0019:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- extern "C" bool AnimationMixerPlayable_Equals_m3971478909_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_t821371386 ___other0, const RuntimeMethod* method)
- {
- AnimationMixerPlayable_t821371386 * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t821371386 *>(__this + 1);
- return AnimationMixerPlayable_Equals_m3971478909(_thisAdjusted, ___other0, method);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMotionXToDeltaPlayable_GetHandle_m1319190040 (AnimationMotionXToDeltaPlayable_t272231551 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t1095853803 V_0;
- memset(&V_0, 0, sizeof(V_0));
- {
- PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- PlayableHandle_t1095853803 L_1 = V_0;
- return L_1;
- }
- }
- extern "C" PlayableHandle_t1095853803 AnimationMotionXToDeltaPlayable_GetHandle_m1319190040_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationMotionXToDeltaPlayable_t272231551 * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t272231551 *>(__this + 1);
- return AnimationMotionXToDeltaPlayable_GetHandle_m1319190040(_thisAdjusted, method);
- }
- // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m3896842955 (AnimationMotionXToDeltaPlayable_t272231551 * __this, AnimationMotionXToDeltaPlayable_t272231551 ___other0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- PlayableHandle_t1095853803 L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m1319190040(__this, /*hidden argument*/NULL);
- PlayableHandle_t1095853803 L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m1319190040((&___other0), /*hidden argument*/NULL);
- bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0019;
- }
- IL_0019:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- extern "C" bool AnimationMotionXToDeltaPlayable_Equals_m3896842955_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_t272231551 ___other0, const RuntimeMethod* method)
- {
- AnimationMotionXToDeltaPlayable_t272231551 * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t272231551 *>(__this + 1);
- return AnimationMotionXToDeltaPlayable_Equals_m3896842955(_thisAdjusted, ___other0, method);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m577157274 (AnimationOffsetPlayable_t2887420414 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimationOffsetPlayable__ctor_m577157274_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- bool L_0 = PlayableHandle_IsValid_m777349566((&___handle0), /*hidden argument*/NULL);
- if (!L_0)
- {
- goto IL_0026;
- }
- }
- {
- bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094((&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_RuntimeMethod_var);
- if (L_1)
- {
- goto IL_0025;
- }
- }
- {
- InvalidCastException_t3927145244 * L_2 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var);
- InvalidCastException__ctor_m318645277(L_2, _stringLiteral783105886, /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AnimationOffsetPlayable__ctor_m577157274_RuntimeMethod_var);
- }
- IL_0025:
- {
- }
- IL_0026:
- {
- PlayableHandle_t1095853803 L_3 = ___handle0;
- __this->set_m_Handle_0(L_3);
- return;
- }
- }
- extern "C" void AnimationOffsetPlayable__ctor_m577157274_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- AnimationOffsetPlayable_t2887420414 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t2887420414 *>(__this + 1);
- AnimationOffsetPlayable__ctor_m577157274(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationOffsetPlayable_GetHandle_m449079993 (AnimationOffsetPlayable_t2887420414 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t1095853803 V_0;
- memset(&V_0, 0, sizeof(V_0));
- {
- PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- PlayableHandle_t1095853803 L_1 = V_0;
- return L_1;
- }
- }
- extern "C" PlayableHandle_t1095853803 AnimationOffsetPlayable_GetHandle_m449079993_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationOffsetPlayable_t2887420414 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t2887420414 *>(__this + 1);
- return AnimationOffsetPlayable_GetHandle_m449079993(_thisAdjusted, method);
- }
- // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m2902253045 (AnimationOffsetPlayable_t2887420414 * __this, AnimationOffsetPlayable_t2887420414 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimationOffsetPlayable_Equals_m2902253045_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t1095853803 L_0 = AnimationOffsetPlayable_GetHandle_m449079993((&___other0), /*hidden argument*/NULL);
- PlayableHandle_t1095853803 L_1 = L_0;
- RuntimeObject * L_2 = Box(PlayableHandle_t1095853803_il2cpp_TypeInfo_var, &L_1);
- RuntimeObject * L_3 = Box(AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var, __this);
- NullCheck(L_3);
- bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
- *__this = *(AnimationOffsetPlayable_t2887420414 *)UnBox(L_3);
- V_0 = L_4;
- goto IL_001f;
- }
- IL_001f:
- {
- bool L_5 = V_0;
- return L_5;
- }
- }
- extern "C" bool AnimationOffsetPlayable_Equals_m2902253045_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_t2887420414 ___other0, const RuntimeMethod* method)
- {
- AnimationOffsetPlayable_t2887420414 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t2887420414 *>(__this + 1);
- return AnimationOffsetPlayable_Equals_m2902253045(_thisAdjusted, ___other0, method);
- }
- // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
- extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m1029460816 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimationOffsetPlayable__cctor_m1029460816_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
- AnimationOffsetPlayable_t2887420414 L_1;
- memset(&L_1, 0, sizeof(L_1));
- AnimationOffsetPlayable__ctor_m577157274((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationOffsetPlayable_t2887420414_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m3584989806 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- {
- PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
- __this->set_m_Handle_0(L_0);
- PlayableHandle_t1095853803 L_1 = ___handle0;
- AnimatorControllerPlayable_SetHandle_m2260644454(__this, L_1, /*hidden argument*/NULL);
- return;
- }
- }
- extern "C" void AnimatorControllerPlayable__ctor_m3584989806_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
- AnimatorControllerPlayable__ctor_m3584989806(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
- extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimatorControllerPlayable_GetHandle_m2425630109 (AnimatorControllerPlayable_t1015767841 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t1095853803 V_0;
- memset(&V_0, 0, sizeof(V_0));
- {
- PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- PlayableHandle_t1095853803 L_1 = V_0;
- return L_1;
- }
- }
- extern "C" PlayableHandle_t1095853803 AnimatorControllerPlayable_GetHandle_m2425630109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
- return AnimatorControllerPlayable_GetHandle_m2425630109(_thisAdjusted, method);
- }
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
- extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2260644454 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimatorControllerPlayable_SetHandle_m2260644454_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- PlayableHandle_t1095853803 * L_0 = __this->get_address_of_m_Handle_0();
- bool L_1 = PlayableHandle_IsValid_m777349566(L_0, /*hidden argument*/NULL);
- if (!L_1)
- {
- goto IL_001c;
- }
- }
- {
- InvalidOperationException_t56020091 * L_2 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
- InvalidOperationException__ctor_m237278729(L_2, _stringLiteral3786669396, /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AnimatorControllerPlayable_SetHandle_m2260644454_RuntimeMethod_var);
- }
- IL_001c:
- {
- bool L_3 = PlayableHandle_IsValid_m777349566((&___handle0), /*hidden argument*/NULL);
- if (!L_3)
- {
- goto IL_0041;
- }
- }
- {
- bool L_4 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299((&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_RuntimeMethod_var);
- if (L_4)
- {
- goto IL_0040;
- }
- }
- {
- InvalidCastException_t3927145244 * L_5 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var);
- InvalidCastException__ctor_m318645277(L_5, _stringLiteral2761492165, /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,AnimatorControllerPlayable_SetHandle_m2260644454_RuntimeMethod_var);
- }
- IL_0040:
- {
- }
- IL_0041:
- {
- PlayableHandle_t1095853803 L_6 = ___handle0;
- __this->set_m_Handle_0(L_6);
- return;
- }
- }
- extern "C" void AnimatorControllerPlayable_SetHandle_m2260644454_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
- AnimatorControllerPlayable_SetHandle_m2260644454(_thisAdjusted, ___handle0, method);
- }
- // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
- extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m3421642688 (AnimatorControllerPlayable_t1015767841 * __this, AnimatorControllerPlayable_t1015767841 ___other0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- PlayableHandle_t1095853803 L_0 = AnimatorControllerPlayable_GetHandle_m2425630109(__this, /*hidden argument*/NULL);
- PlayableHandle_t1095853803 L_1 = AnimatorControllerPlayable_GetHandle_m2425630109((&___other0), /*hidden argument*/NULL);
- bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0019;
- }
- IL_0019:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- extern "C" bool AnimatorControllerPlayable_Equals_m3421642688_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_t1015767841 ___other0, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
- return AnimatorControllerPlayable_Equals_m3421642688(_thisAdjusted, ___other0, method);
- }
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
- extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m3439442711 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (AnimatorControllerPlayable__cctor_m3439442711_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
- AnimatorControllerPlayable_t1015767841 L_1;
- memset(&L_1, 0, sizeof(L_1));
- AnimatorControllerPlayable__ctor_m3584989806((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimatorControllerPlayable_t1015767841_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_t1015767841_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.AnimationState::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void AnimationState__ctor_m1160185825 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
- {
- {
- TrackedReference__ctor_m3086593239(__this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Single UnityEngine.AnimationState::get_time()
- extern "C" IL2CPP_METHOD_ATTR float AnimationState_get_time_m2889734845 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
- {
- typedef float (*AnimationState_get_time_m2889734845_ftn) (AnimationState_t1108360407 *);
- static AnimationState_get_time_m2889734845_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_time_m2889734845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_time()");
- float retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.AnimationState::set_time(System.Single)
- extern "C" IL2CPP_METHOD_ATTR void AnimationState_set_time_m3753967308 (AnimationState_t1108360407 * __this, float ___value0, const RuntimeMethod* method)
- {
- typedef void (*AnimationState_set_time_m3753967308_ftn) (AnimationState_t1108360407 *, float);
- static AnimationState_set_time_m3753967308_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_set_time_m3753967308_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_time(System.Single)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Single UnityEngine.AnimationState::get_speed()
- extern "C" IL2CPP_METHOD_ATTR float AnimationState_get_speed_m1122656433 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
- {
- typedef float (*AnimationState_get_speed_m1122656433_ftn) (AnimationState_t1108360407 *);
- static AnimationState_get_speed_m1122656433_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_speed_m1122656433_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_speed()");
- float retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.AnimationState::set_speed(System.Single)
- extern "C" IL2CPP_METHOD_ATTR void AnimationState_set_speed_m2787468711 (AnimationState_t1108360407 * __this, float ___value0, const RuntimeMethod* method)
- {
- typedef void (*AnimationState_set_speed_m2787468711_ftn) (AnimationState_t1108360407 *, float);
- static AnimationState_set_speed_m2787468711_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_set_speed_m2787468711_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_speed(System.Single)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Single UnityEngine.AnimationState::get_length()
- extern "C" IL2CPP_METHOD_ATTR float AnimationState_get_length_m2177740858 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
- {
- typedef float (*AnimationState_get_length_m2177740858_ftn) (AnimationState_t1108360407 *);
- static AnimationState_get_length_m2177740858_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_length_m2177740858_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_length()");
- float retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip()
- extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimationState_get_clip_m3280372436 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
- {
- typedef AnimationClip_t2318505987 * (*AnimationState_get_clip_m3280372436_ftn) (AnimationState_t1108360407 *);
- static AnimationState_get_clip_m3280372436_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_clip_m3280372436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_clip()");
- AnimationClip_t2318505987 * retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.String UnityEngine.AnimationState::get_name()
- extern "C" IL2CPP_METHOD_ATTR String_t* AnimationState_get_name_m2426172525 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
- {
- typedef String_t* (*AnimationState_get_name_m2426172525_ftn) (AnimationState_t1108360407 *);
- static AnimationState_get_name_m2426172525_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_name_m2426172525_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_name()");
- String_t* retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
- extern "C" void AnimatorTransitionInfo_t2534804151_marshal_pinvoke(const AnimatorTransitionInfo_t2534804151& unmarshaled, AnimatorTransitionInfo_t2534804151_marshaled_pinvoke& marshaled)
- {
- marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
- marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
- marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
- marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
- marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
- marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
- marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
- marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
- }
- extern "C" void AnimatorTransitionInfo_t2534804151_marshal_pinvoke_back(const AnimatorTransitionInfo_t2534804151_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t2534804151& unmarshaled)
- {
- int32_t unmarshaled_m_FullPath_temp_0 = 0;
- unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
- unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
- int32_t unmarshaled_m_UserName_temp_1 = 0;
- unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
- unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
- int32_t unmarshaled_m_Name_temp_2 = 0;
- unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
- unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
- bool unmarshaled_m_HasFixedDuration_temp_3 = false;
- unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
- unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
- float unmarshaled_m_Duration_temp_4 = 0.0f;
- unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
- unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
- float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
- unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
- unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
- bool unmarshaled_m_AnyState_temp_6 = false;
- unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
- unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
- int32_t unmarshaled_m_TransitionType_temp_7 = 0;
- unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
- unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
- extern "C" void AnimatorTransitionInfo_t2534804151_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t2534804151_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
- extern "C" void AnimatorTransitionInfo_t2534804151_marshal_com(const AnimatorTransitionInfo_t2534804151& unmarshaled, AnimatorTransitionInfo_t2534804151_marshaled_com& marshaled)
- {
- marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
- marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
- marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
- marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
- marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
- marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
- marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
- marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
- }
- extern "C" void AnimatorTransitionInfo_t2534804151_marshal_com_back(const AnimatorTransitionInfo_t2534804151_marshaled_com& marshaled, AnimatorTransitionInfo_t2534804151& unmarshaled)
- {
- int32_t unmarshaled_m_FullPath_temp_0 = 0;
- unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
- unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
- int32_t unmarshaled_m_UserName_temp_1 = 0;
- unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
- unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
- int32_t unmarshaled_m_Name_temp_2 = 0;
- unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
- unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
- bool unmarshaled_m_HasFixedDuration_temp_3 = false;
- unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
- unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
- float unmarshaled_m_Duration_temp_4 = 0.0f;
- unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
- unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
- float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
- unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
- unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
- bool unmarshaled_m_AnyState_temp_6 = false;
- unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
- unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
- int32_t unmarshaled_m_TransitionType_temp_7 = 0;
- unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
- unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
- extern "C" void AnimatorTransitionInfo_t2534804151_marshal_com_cleanup(AnimatorTransitionInfo_t2534804151_marshaled_com& marshaled)
- {
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.HumanBone
- extern "C" void HumanBone_t2465339518_marshal_pinvoke(const HumanBone_t2465339518& unmarshaled, HumanBone_t2465339518_marshaled_pinvoke& marshaled)
- {
- marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0());
- marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1());
- marshaled.___limit_2 = unmarshaled.get_limit_2();
- }
- extern "C" void HumanBone_t2465339518_marshal_pinvoke_back(const HumanBone_t2465339518_marshaled_pinvoke& marshaled, HumanBone_t2465339518& unmarshaled)
- {
- unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
- unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
- HumanLimit_t2901552972 unmarshaled_limit_temp_2;
- memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2));
- unmarshaled_limit_temp_2 = marshaled.___limit_2;
- unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
- extern "C" void HumanBone_t2465339518_marshal_pinvoke_cleanup(HumanBone_t2465339518_marshaled_pinvoke& marshaled)
- {
- il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
- marshaled.___m_BoneName_0 = NULL;
- il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
- marshaled.___m_HumanName_1 = NULL;
- }
- // Conversion methods for marshalling of: UnityEngine.HumanBone
- extern "C" void HumanBone_t2465339518_marshal_com(const HumanBone_t2465339518& unmarshaled, HumanBone_t2465339518_marshaled_com& marshaled)
- {
- marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0());
- marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1());
- marshaled.___limit_2 = unmarshaled.get_limit_2();
- }
- extern "C" void HumanBone_t2465339518_marshal_com_back(const HumanBone_t2465339518_marshaled_com& marshaled, HumanBone_t2465339518& unmarshaled)
- {
- unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
- unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
- HumanLimit_t2901552972 unmarshaled_limit_temp_2;
- memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2));
- unmarshaled_limit_temp_2 = marshaled.___limit_2;
- unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
- extern "C" void HumanBone_t2465339518_marshal_com_cleanup(HumanBone_t2465339518_marshaled_com& marshaled)
- {
- il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
- marshaled.___m_BoneName_0 = NULL;
- il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
- marshaled.___m_HumanName_1 = NULL;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Motion::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void Motion__ctor_m1337281595 (Motion_t1110556653 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (Motion__ctor_m1337281595_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
- Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.SkeletonBone
- extern "C" void SkeletonBone_t4134054672_marshal_pinvoke(const SkeletonBone_t4134054672& unmarshaled, SkeletonBone_t4134054672_marshaled_pinvoke& marshaled)
- {
- marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
- marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
- marshaled.___position_2 = unmarshaled.get_position_2();
- marshaled.___rotation_3 = unmarshaled.get_rotation_3();
- marshaled.___scale_4 = unmarshaled.get_scale_4();
- }
- extern "C" void SkeletonBone_t4134054672_marshal_pinvoke_back(const SkeletonBone_t4134054672_marshaled_pinvoke& marshaled, SkeletonBone_t4134054672& unmarshaled)
- {
- unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
- unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
- Vector3_t3722313464 unmarshaled_position_temp_2;
- memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
- unmarshaled_position_temp_2 = marshaled.___position_2;
- unmarshaled.set_position_2(unmarshaled_position_temp_2);
- Quaternion_t2301928331 unmarshaled_rotation_temp_3;
- memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
- unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
- unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
- Vector3_t3722313464 unmarshaled_scale_temp_4;
- memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
- unmarshaled_scale_temp_4 = marshaled.___scale_4;
- unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
- extern "C" void SkeletonBone_t4134054672_marshal_pinvoke_cleanup(SkeletonBone_t4134054672_marshaled_pinvoke& marshaled)
- {
- il2cpp_codegen_marshal_free(marshaled.___name_0);
- marshaled.___name_0 = NULL;
- il2cpp_codegen_marshal_free(marshaled.___parentName_1);
- marshaled.___parentName_1 = NULL;
- }
- // Conversion methods for marshalling of: UnityEngine.SkeletonBone
- extern "C" void SkeletonBone_t4134054672_marshal_com(const SkeletonBone_t4134054672& unmarshaled, SkeletonBone_t4134054672_marshaled_com& marshaled)
- {
- marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
- marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
- marshaled.___position_2 = unmarshaled.get_position_2();
- marshaled.___rotation_3 = unmarshaled.get_rotation_3();
- marshaled.___scale_4 = unmarshaled.get_scale_4();
- }
- extern "C" void SkeletonBone_t4134054672_marshal_com_back(const SkeletonBone_t4134054672_marshaled_com& marshaled, SkeletonBone_t4134054672& unmarshaled)
- {
- unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
- unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
- Vector3_t3722313464 unmarshaled_position_temp_2;
- memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
- unmarshaled_position_temp_2 = marshaled.___position_2;
- unmarshaled.set_position_2(unmarshaled_position_temp_2);
- Quaternion_t2301928331 unmarshaled_rotation_temp_3;
- memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
- unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
- unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
- Vector3_t3722313464 unmarshaled_scale_temp_4;
- memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
- unmarshaled_scale_temp_4 = marshaled.___scale_4;
- unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
- extern "C" void SkeletonBone_t4134054672_marshal_com_cleanup(SkeletonBone_t4134054672_marshaled_com& marshaled)
- {
- il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
- marshaled.___name_0 = NULL;
- il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
- marshaled.___parentName_1 = NULL;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
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